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[POLL] ctf_turbine

Created 26th June 2009 @ 22:24

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Waebi

‹Con›

I vote for “DELETE THE MAP IT IS SO BORING”

RAWR. +1

1a else.

Genmix

bobs

2A

the map is fine as it is,
having no ammo boxes in mid makes the engineer a more useful class in the map apart from just defending intel.

baerbel

trick17
trick17

leave ctf_turbine alone!

fine as it is

nubonamission

burn

Leave the map as it is. History tells us playing competetive on our own version of maps/plug-ins kills games.

Arnold

DAKKA

map is fine as it is, stop spamming

minimoose

1A but only for publics with engineer limit 0 on ctf maps! (Such as SpecialAttack Server #1 *advertising shamelessly*), sentry spam on publics slows the ctf maps down to a standstill, they need to be more dynamic :)

But I think it’s fine for competitive play.

DUCKFACE

leave turb alone :/

Hofven

1a

Pedman

sextant

1a

xzr

1A deffo :o

Black_Bob

[DA]

Very good point F2

I now vote

2a

(bows his head in shame)

Voff

nwave`

map is fine as it is, stop spamming

agree.

franco

Remove one of the three circular things in the very middle of the map (pointless design feature) and replace it with ammo.

Keep the jump/slide up to health, and it can be made by any class except heavy FYI. But maybe it would be nice to see the windowed room in that corridor made a bit smaller just to add more space to the already obvious spam orgy in the corridor.
I know TF2 maps work on a choke point basis but that one is too thin and long compared to the rest of the good maps used in rotation.

2A

hoppi

TIDS

2a

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