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QuakeHUD (Based off Broesels)

Created 20th December 2010 @ 22:43

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shank

vs

Quoted from konr

Sick. Add a black border to the damage text and ILU.

same folder that you enabled it in:
DamageaccountBG
x = 2 more then non BG
y = 2 more then non BG
z = smaller value then non BG (make non Bg z 1+ and keep this at 0)
color = type black more alrdy did this i think

n00ne

How to get the default kill list back?

Brainmaster

GoT<3
#WW

Quoted from hapha

[…]
How did you get your fov that high? Can you also lower it (past default)? Been having trouble with editing and fovs lately just wondering if you know something I don’t [:

yeah how do you maxed out like that ?

LIN.

kpA|*
Win

how to fix that? plz help http://img816.imageshack.us/i/problemmo.jpg/

Sunbather

maksa

awesome man

LaMqTa

fenneks

Quoted from LIN.

how to fix that? plz help http://img816.imageshack.us/i/problemmo.jpg/

Quoted from tarmo-

can you make the health/ammo values go middle of the screen like broesel has? already got the health moved but ammovalue is too much of a challenge for me :P

got it like this, i want the ammocount to same level as health: https://dl.dropbox.com/u/3765879/cp_badlands0003.jpg

edit: thanks to compton, it works: https://dl.dropbox.com/u/3765879/cp_badlands0004.jpg

so https://dl.dropbox.com/u/3765879/hudlayout.res (hudlayout.res) goes to tf/scripts/
and https://dl.dropbox.com/u/3765879/HudPlayerHealth.res (hudplayerhealth.res) goes to tf/resource/ui

Destrutor

Quoted from LIN.

how to fix that? plz help http://img816.imageshack.us/i/problemmo.jpg/

What the fuck’s going on with your viewmodels?

konr

Quoted from shank

[…]

same folder that you enabled it in:
DamageaccountBG
x = 2 more then non BG
y = 2 more then non BG
z = smaller value then non BG (make non Bg z 1+ and keep this at 0)
color = type black more alrdy did this i think

Not sure what the hell you’re talking about for some of that. Elaborate please? :>

Tehgnarr

is good!

Not very medic-friendly, because you cant really see the health of your healing target without concentrating on it. will use this HUD, after you implement those colour-codes for low / high health or add a cross or something.

Not here

Quoted from LIN.

how to fix that? plz help http://img816.imageshack.us/i/problemmo.jpg/

cl_hud_minimode 1 needs to be on, people need to start readin the instructions tbh

Lynn

⁄⁄nν

So I installed only the scoreboard from your HUD (and also the fonts associated with it, to be sure) but all the text is green. What am I doing wrong? :P

hapha

Quoted from Lynn

So I installed only the scoreboard from your HUD (and also the fonts associated with it, to be sure) but all the text is green. What am I doing wrong? :P

Mixing multiple huds together without editing them?

FADe

Quoted from hapha

[…]
Mixing multiple huds together without editing them?

I recently started work mixing broesels with an oldskool D&G CSS GUI, I never got a problem


Last edited by FADe,

IPZIE

SUAVE

Headline goes like QuakeHUD (Based off Broesels based on m0res HUD) next time pls. No offense

ih

+ fonts
– no analogue info of HP (suggestion: bar like Uber bar or old cross)
– show scores looks less good than community hud
– death notice icons too dark (can’t tell crit kill from normal kill)
– red letters look dizzy

nevertheless I use it. good job!

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