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CP Coldfront RC3

Created 25th March 2010 @ 22:36

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dougiie

CotC

just had a run around, very nice job, had the odd fps drop, but really great job m8!
cant wait to give it a go in a 6v6!

Defur

would like to play this , if anyone gets this going – add me to steam

DuPe

[9mm]
HHH

Just played this map and I must say I liked it. I also noticed few lag spikes and getting stuck on some objects, but it’s really nice map.

lork

maxed out looks impressive, one of the most beautifull maps i ever seen :D and runs like badlands (150fps in middle with a c2d@3,6ghz)

C.R.E.A.M

impressive work , the map has very cool gameplay imo… looks pretty nice , awesome work. pls 1 day cup !!!

Icarus

[TF2M1]

Quoted from davesan

can we have some screenshots pleaseeee!

The Download links contain more info/screenshots if you’re interested.

And thanks everybody, let me know if there is anything I can do.

pena

Bug detected. http://www.youtube.com/watch?v=j6DclDnTYxg happens only at the first spawn afaik.

Icarus

[TF2M1]

Quoted from pena

Bug detected. http://www.youtube.com/watch?v=j6DclDnTYxg happens only at the first spawn afaik.

That shouldn’t be happening. The spawns are team-specified.

I’ll pull the spawns triggers back a bit to fix this. Thanks for bringing it up

Because of a few bugs present in B1, B2 should have a fairly short turnaround.

Expect B2 early next week.


Last edited by Icarus,

spendy

Quoted from pena

Bug detected. http://www.youtube.com/watch?v=j6DclDnTYxg happens only at the first spawn afaik.

Have you met Pena? : Ooooooh SNAP! 8)

NerdZone

Lovely map, really enjoyed our match on it today. Should be played more :)
Had a talk with skyride, and he mentioned the roofs were too low for good jumps to mid, might have to be checked out.


Last edited by NerdZone,

Anathema

Played this tonight. Another very enjoyable map. Fresh breeze through the tf2 maplist please. I’d personally love to see this added to the season 8 map list as well.
Middle and last points are brilliant.

octochris

(0v0)

I noticed a minor soundscape issue whilst doing the map review (nearly done!)

The outdoor soundscape reappears at the top of the stairs on the left entrance to CP2 when it should maintain the indoor soundscape.

http://i41.tinypic.com/qxqlnl.jpg

Jarppa

Feacon

Been playing this couple of times in finnish pickup and a moment ago I got 12 players (after hour waiting) to play this @ tf2lobby.

Middle and last point are awesome, although last point confuses a little, since it doesn’t have windows like in badlands.

I would really like to see this in ETF2L maplist.

shifty

Sir

Played around on it, must say its nice.

Deserves some play testing and if this goes well a 1-day cup i think.

Snyyppis

RLM

Must say looks really nice! As said the indoor areas are a bit low for jumps and that would lead to scouts being pretty early at mid compared to the the rest of the team. Can’t say for sure tho, so would like to play some pcws on it.

Also I’d like to be able to cap/block midpoint by standing on the little ledges inside the house.

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