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cp_granary_proest (new version of Granary_pro)

Created 16th June 2011 @ 23:25

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CrashSite

RIPMOULD

Quoted from choiie

I know a solution.

1. Make valve make the maps official;
2. ????????????
3. PROFIT!

Fuck you and your secret passage ways on snakewater, we all know you put them in there, without anyone knowing, even with no clip or you ever using them.

Oxy

TC.Express

Quoted from ondkaja

[…]

If this version was added that would make a majority of the map-pool non-official maps. Not only does this waste a lot of bandwidth and disk space (thousands of people having to download the map on the same time, that is a lot of wasted bandwidth, and a lot of wasted space imo), it would also mean that a majority of the map pool isn’t genuine TF2 anymore, since you have to rely on 3rd party authors with art styles and map designs that don’t belong to TF2. And what if the map authors snuck in some exploit that only they know about, and use that to their advantage in officials? I don’t trust the “author” of this map at all, especially since he’s supposedly “only fixing bugs” and not creating anything on his own.

i just learnt it is possible to do a poop of laughter whilst reading this, thx

Squirry

nNT ≠

I just took a look in this new version of granary_pro, and I really like it. I found some nice gay spots in both sides. In the next few hours, I’ll upload pictures explain it :D


Last edited by Squirry,

Trane

Quoted from ondkaja

[…]

If this version was added that would make a majority of the map-pool non-official maps. Not only does this waste a lot of bandwidth and disk space (thousands of people having to download the map on the same time, that is a lot of wasted bandwidth, and a lot of wasted space imo), it would also mean that a majority of the map pool isn’t genuine TF2 anymore, since you have to rely on 3rd party authors with art styles and map designs that don’t belong to TF2. And what if the map authors snuck in some exploit that only they know about, and use that to their advantage in officials? I don’t trust the “author” of this map at all, especially since he’s supposedly “only fixing bugs” and not creating anything on his own.

Just fucking LOL.

Russian Guyovich

(Surging Meat Cable)
[T-A!]LoS

Quoted from ondkaja

[…]

If this version was added that would make a majority of the map-pool non-official maps. Not only does this waste a lot of bandwidth and disk space (thousands of people having to download the map on the same time, that is a lot of wasted bandwidth, and a lot of wasted space imo), it would also mean that a majority of the map pool isn’t genuine TF2 anymore, since you have to rely on 3rd party authors with art styles and map designs that don’t belong to TF2. And what if the map authors snuck in some exploit that only they know about, and use that to their advantage in officials? I don’t trust the “author” of this map at all, especially since he’s supposedly “only fixing bugs” and not creating anything on his own.

Best post in ETF2L history. You dun good dood

Leif

Ond kaja’s post should be the most retard post of the week in Pirate Radio.

Squirry

nNT ≠

Maybe I can help a bit, already took a look on the map for a while. I got some ideas of gay-spots. Mostly are retarded places, but I hope u take a look.

Mostly of them are just retard spots, just some ideas.

Almost everyone are available in both places. As I said, is just potential ideas.

GS01 [BLU-RED]: Jumping from right pipe, we could access to the camera http://steamcommunity.com/sharedfiles/filedetails/?id=93975422, that could be used to hide to back cap, to pick someone that just respawn, etc.

GS02 [BLU]: http://steamcommunity.com/sharedfiles/filedetails/?id=93975757 Enabling this windows, we can get here nice spot for scout hiding, or even a spy, and get a backstab (just dropping to the top of the wall without getting damage) or nice kill.

GS03 [BLU-RED]: http://steamcommunity.com/sharedfiles/filedetails/?id=93976053 I think there was a gay spot right there, but I think just been removed. I mean the sign, u can drop from top to the sign and hide u right there until u can pick someone.

GS04 [BLU]: http://steamcommunity.com/sharedfiles/filedetails/?id=93976322 Being removed as well, in the past you could just jump top of the lamp and hide yourself.

GS05 [BLU-RED]: http://steamcommunity.com/sharedfiles/filedetails/?id=93976822 This is just a potential idea, maybe could use some space between both crates and get hiding spot right there. This is a quick sight of this hiding spot. http://steamcommunity.com/sharedfiles/filedetails/?id=93976911

I already think that both roofs in RED side are totally useless. Is there any way to make use of both? http://steamcommunity.com/sharedfiles/filedetails/?id=93978205

Anyways, so much gl in your work :D

Link!

.:ne:.

Quoted from ondkaja

I don’t trust the “author” of this map at all, especially since he’s supposedly “only fixing bugs” and not creating anything on his own.

have you read the other posts in this thread?

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