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Wrong floor textures

Created 9th March 2010 @ 11:22

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atreides

Since last week I notice wrong textures on some maps, especially sand-based like badlands.

badlands sample

Any suggestions to resolve this? Thanks in advance

octochris

(0v0)

I’ve been noticing this in some people’s screenshots recently, I think it may actually just be a layer rendering issue within Source itself.

Sorry for not being of much help, but you’re definitely not alone in this, I’ve seen a few screenshots like that.

Mark

Phase

Its a problem with cubemaps (reflections). Either restart tf2, load a different map, type mat_reloadallmaterials in console or toggle mat_specular off and back on.

atreides

Thanks chris & honeymustard!

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