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Gullywash
Created 13th October 2011 @ 20:41
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^this
The added dropdown at choke is going to make mid way better I think.
Quoted from Sideshow
Arnold lied to us, he said last night he hadn’t. Trust is gone man.
Quoted from Sideshow
That pinky man, so pro at doubleposting
Last edited by Pynklùùùnningen,
Quoted from RaCio
Only map truly worth buying stamps for
THIS
gratz but why the name ? cp_gullywash_final1 ? gezz
updating tf2 just to buy a stamp and then going to sleep
gg arnold
I like this.
Finally!
On red side you can jump from the right hand side area outside of spawn to the “balcony” area with the fence, land beside the fence and then jump over. On blu side there is no ledge bit poking out beyond the fence to do this. Does a map have to have blu/red discrepencies to become official? :D
Congrats on rolling in the money!
Actually it’s my fault, will try to get it fixed aswell as the other tiny bugs that somehow slipped in. Thanks for the congratulations guys appreciate it :)
You can still jump up on blu side if you jump on the outer right edge next to the pillar, you’ll get stuck and you’ll be able to jump again. But it shouldn’t be like this.
Quoted from choiie
Congrats mate, even though it’s gonna be painful to play it on pubs; what’s the changelog from good old gullywash pro?
look at this guy, so jealous.
Many gratz to Arnold, took long enough for valve to realize what the TF2 world play, and finally I think with a bit of give and take from both parties, they came to an agreement and a well deserved pocket full of money.
Well done pal.
Cheers
Byte
new dropdown at mid
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