Forum

Gullywash

Created 13th October 2011 @ 20:41

Add A Reply Pages: « Previous 1 2 3 Next »

jukebox

broder

great map. well deserved, indeed

Tawks

^this

Black_Bob

[DA]

Grats dude been one of my favourite maps :D

clippen

The added dropdown at choke is going to make mid way better I think.

Quoted from Sideshow

Arnold lied to us, he said last night he hadn’t. Trust is gone man.

Quoted from Sideshow

That pinky man, so pro at doubleposting


Last edited by Pynklùùùnningen,

wampee

Quoted from RaCio

Only map truly worth buying stamps for

THIS

doks

gratz but why the name ? cp_gullywash_final1 ? gezz

atmo

updating tf2 just to buy a stamp and then going to sleep

gg arnold

Netsky

I like this.

Finally!

Vali

-9w-

On red side you can jump from the right hand side area outside of spawn to the “balcony” area with the fence, land beside the fence and then jump over. On blu side there is no ledge bit poking out beyond the fence to do this. Does a map have to have blu/red discrepencies to become official? :D

Congrats on rolling in the money!

Arnold

DAKKA

Actually it’s my fault, will try to get it fixed aswell as the other tiny bugs that somehow slipped in. Thanks for the congratulations guys appreciate it :)

You can still jump up on blu side if you jump on the outer right edge next to the pillar, you’ll get stuck and you’ll be able to jump again. But it shouldn’t be like this.

Old_Grandma

OGizzle

Quoted from choiie

Congrats mate, even though it’s gonna be painful to play it on pubs; what’s the changelog from good old gullywash pro?

look at this guy, so jealous.

byte

Many gratz to Arnold, took long enough for valve to realize what the TF2 world play, and finally I think with a bit of give and take from both parties, they came to an agreement and a well deserved pocket full of money.

Well done pal.

Cheers

Byte

WOODY[

Op4

new dropdown at mid

http://steamcommunity.com/id/rmsh1/screenshots

Add A Reply Pages: « Previous 1 2 3 Next »