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TF2 Update - Granary changed to beta version

Created 3rd February 2011 @ 23:50

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Hildreth

Bully
Pander

http://store.steampowered.com/news/?appids=440

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Further improved engine handling of server queries.

Team Fortress 2
Added Rift promotional items
New items: Sun-On-A-Stick and Sharpened Volcano Fragment.
New achievement: Riftwalker
Updated several more models with optimizations and new LODs.
Fixed seeing a partial health bar in the upper left corner of the spectator menu.
Fixed the control point progress bar not being aligned properly when using cl_hud_minmode 1.
Fixed the The Essential Accessories hiding the Scout’s hat/headphones.
Updated sounds for the Brass Beast.
Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman’s feet.
Changed default crosshair to be more opaque, like the custom crosshairs.
Fixed some missing surfaces on the bottom of the Pyro’s mask.
Fixed the assister’s name not being listed in the Fish humiliation and kill notices.
Fixed the Force-a-Nature not drawing correctly in the character loadout screen.
Engineers who hit teammate’s sentry guns with their wrench now get kill assists from that sentry.
Made the Jag gift wrappable.
Fixed seeing a badge on the player when a noisemaker is equipped.
Fixed particle effects on the Hustler’s Hallmark.
Added FCVAR_DONTRECORD flags to ‘bind,’ ‘bind_mac,’ ‘unbind,’ ‘unbind_mac,’ and ‘unbindall’ so they can’t be recorded into a demo (fixes having your keys changed when you watch a demo).
Updated Cp_Granary
Added a new entrance to the mid Red/Blue ramp rooms.
Clipping, lighting and perf improvements.

Tournament mode HUD fixes
Fixed seeing an empty alert tray under the stopwatch timer.
Fixed a bug where the time for the tournament mode stopwatch wasn’t being displayed.
Fixed the countdown when both teams are ready always reading “0 seconds”

So do we permanently play with this new version or keep it old?


Last edited by Hildreth,

JackieBoy

LTG.

omfg…

PS: BroeselHUD is broken :(


Last edited by JackieBoy,

CrashSite

RIPMOULD

Wow Hildreth it is worrying you being the one to post updates, means you are becoming one of the forum’s regulars.

Still an interesting question, also might mean that granary is not (so massively) hated.

-Engineers who hit teammate’s sentry guns with their wrench now get kill assists from that sentry.

Let’s whack those fully repaired level 3’s some more!

G-Mang

Aw snap, Eric wasn’t lying to me about fixing those. :D

I’ll try to patch mah HUD asap. :0

EDIT: http://code.google.com/p/gmang-tf2hud/downloads/detail?name=gmanghudpublicbeta21.zip&can=2&q=#makechanges


Last edited by G-Mang,

Qun

GoT<3

Quoted from G-Mang

Aw snap, Eric wasn’t lying to me about fixing those. :D

I’ll try to patch mah HUD asap. :0

While you’re working on it, can you bring back the large dot please? I love your HUD really, but I hate that it’s gone now :(

G-Mang

Quoted from Qun

[…]
While you’re working on it, can you bring back the large dot please? I love your HUD really, but I hate that it’s gone now :(

Sorry I’m spacing out here… what large dot are you referring to?

Qun

GoT<3

Quoted from G-Mang

[…]
Sorry I’m spacing out here… what large dot are you referring to?

The crosshair dot, used to have two options, but now there’s only a small dot :(

tossr

dammit.

…and My HUD is broken now.


Last edited by tossr,

WARHURYEAH

GlueEater

If you played granary before the update, which everyone would have done at some point…

Play back the demo…

shit bricks.

lolage

TSPAG

Quoted from WARHURYEAH

If you played granary before the update, which everyone would have done at some point…

Play back the demo…

shit bricks.

haha screenshots pls – I don’t record demo’s


Last edited by lolage,

Daleth

ti.
[PG]

Quoted from lolage

[…]

haha screenshots pls – my pc’s off

ninja edit

jason

PHX

erm – am I missing something or is the map not symmetrical?

The new ramp can be reached by a double jumping scout on the red side going from cap 2- mid. But on the blue side I can’t manage it.

Just my poor timing or actually different?

2nuts

.

I found that the red sides stack of planks are lower than the blu sides… which should make it more difficult to jump up on red side as scout…


Last edited by 2nuts,

Spira

crosshairs still don’t stand out as well as they could.

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