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SnowiE's timedemo test (Updated 25th Jan 2011)

Created 24th June 2010 @ 15:24

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Bytek

Redstars

CPU: AMD Athlon 64 X2 Dual Core 3800+, 1989 MHz
RAM: 2GIG
GRAPHICS CARD: ATI Radeon HD4670

RESOLUTION: 1280×1024
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: Low
Texture Detail: High
Shader Detail: Low
Water Detail: Simple reflections
Shadow Detail: Low
Colour Correction: Disabled
Antialising: None
Filtering Mode: Bilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 8.0

Draw viewmodels: On
FPS Config Used (if any): Chris’ highframes

Average FPS over 3 demo playthroughs: 64,57

octochris

(0v0)

Quoted from Starkie

CPU: AMD Phenom 9500 Quad-Core Processor
RAM: 3GIG DDR2 RAM
GRAPHICS CARD: Nvidia GeForce GTX 260

Average FPS over 3 demo playthroughs: 30.09, 21.97, 22.55. Average: 24.87 (I think the first result was an anomaly)

What’s this actually for, btw?

DA FUUUUCK

you should easily be getting >100fps constant at that res even on high quality with those settings.

Quoted from Inuy

FPS Config Used (if any): Quantum high fps (would like to change.)

so i heard this guy called chris made some configs, like, you should totally check them out man

i will run a bench with my MACsframes (see what i did there) on an imac tomorrow


Last edited by octochris,

Koeitje

AUTOBOTS

Average fps is pretty useless, minimum fps is much more interesting. Any way to test for this (fraps can prob do it)?


Last edited by Koeitje,

octochris

(0v0)

Quoted from Koeitje

Average fps is pretty useless, minimum fps is much more interesting. Any way to test for this (fraps can prob do it)?

What? Minimum FPS is useless, average FPS is much more interesting…

Minimum FPS tells people just about nothing because any extremity is likely to be an anomalous outlier… same for maximum :x


Last edited by octochris,

Koeitje

AUTOBOTS

Quoted from octochris

[…]

What? Minimum FPS is useless, average FPS is much more interesting…

Minimum FPS tells people just about nothing because any extremity is likely to be an anomalous outlier… same for maximum :x

If you have 100fps average but drop to 30 and get 110 most of the time is much more shit to play than having 80fps average and just dropping to 60. I use fps configs to see things more easily and to prevent my framerate from dropping below 60. That is something else than just raising average fps. I agree maximum fps is a useless stat, but minimum fps is very important for a smooth experience.


Last edited by Koeitje,

octochris

(0v0)

Quoted from Koeitje

[…]

If you have 100fps average but drop to 30 and get 110 most of the time is much more shit to play than having 80fps average and just dropping to 60. I use fps configs to see things more easily and to prevent my framerate from dropping below 60. That is something else than just raising average fps.

Then don’t look at the minimum — the minimum doesn’t show that.

A much more accurate way would be to record the standard deviation.

Koeitje

AUTOBOTS

Quoted from octochris

[…]

Then don’t look at the minimum — the minimum doesn’t show that.

A much more accurate way would be to record the standard deviation.

Dropping down to X fps consistently doesn’t mean there is an anomaly but rather a case in which your fps actually suffers.

metalpiss

CPU: Intel Core i7 860
RAM: 8GIG DDR3 RAM
GRAPHICS CARD: Nvidia GTX 480 1.53GB

RESOLUTION: 1920×1200
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: Low
Water Detail: Reflect All
Shadow Detail: Medium
Colour Correction: Disabled
Antialising: None
Filtering Mode: Anisotropic 4X
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 8.0

Draw viewmodels: Off
FPS Config Used (if any): Chris’s moreframes

Average FPS over 3 demo playthroughs: 250.21


Last edited by metalpiss,

Del

CPU: Intel e8400 (not overclocked)
RAM: 4gb DDR2 RAM (but 32bit XP Pro)
GRAPHICS CARD: ATI HD 4870 1GB

RESOLUTION: 1280×1024
WINDOWED/FULLSCREEN: Fullscreen

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Simple
Shadow Detail: High
Colour Correction: Disabled
Antialising: 4xMSAA
Filtering Mode: Anisotropic 8x
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: Disabled
Direct X Level: 9.0

Draw viewmodels: Off
FPS Config Used (if any): My custom config

Average FPS over 3 demo playthroughs: 176

P.S. People with more powerful hardware than my, have less fps. LOL?


Last edited by Del,

Therium

trolltech
[MC]

CPU: AMD Athlon 64 3800+ @ 2.41 Ghz
RAM: 1Gb DDR2
GRAPHICS CARD: Nvidia GF9500 GT 512Mb

RESOLUTION: 1280×1024
WINDOWED/FULLSCREEN: Fullscreen

Video Advanced Settings:
Model Detail: Low
Texture Detail: Low
Shader Detail: Low
Water Detail: Simple reflections
Shadow Detail: Low
Colour Correction: Disabled
Antialising: None
Filtering Mode: Bilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Disabled
High Dynamic Range: None
Direct X Level: 8.0

Launch Options:
-dxlevel 80 -full -w 1280 -h 1024 -console -novid -heapsize 524288 -freq 76 -nojoy -noipx -noforcemparms -noforcemaccel -noforcemspd

Draw viewmodels: Off
FPS Config Used (if any): m0re’s highfps

Average FPS over 3 demo playthroughs: 65.72

Del

Granary too bad for this test imo. Badlands or Freight have less fps on mid.

kira!

xen
don\\\'t

i have 20 fps with my Phenom 9600, maybe will check on your demo tomorrow.

octochris

(0v0)

Quoted from Koeitje

[…]

Dropping down to X fps consistently doesn’t mean there is an anomaly but rather a case in which your fps actually suffers.

Such things are much more accurately measured by stdev than minimum figures.

RareSpycrab

Guys i just realized the reason for all the low fps’s. You guys must be alt tabbing out while the demo is running. It drops your fps down to the low 20’s

Results –
CPU: AMD phenomII 955BE
RAM: 2gb DDR3
GRAPHICS CARD: ATI 4200 onboard

RESOLUTION: 1024×768
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
All Low or off
Field of view: 90
Multicore Rendering: Disabled
Direct X Level: 8

Draw viewmodels: Off
FPS Config Used (if any): Chris’s maxframes

Average FPS over 3 demo playthroughs: 108.11
1. 5125 frames 47.390 seconds 108.15 fps ( 9.25 ms/f) 9.725 fps variability
2. 5125 frames 47.139 seconds 108.72 fps ( 9.20 ms/f) 9.730 fps variability
3. 5125 frames 47.685 seconds 107.48 fps ( 9.30 ms/f) 10.181 fps variab


Last edited by RareSpycrab,

Koeitje

AUTOBOTS

Quoted from octochris

[…]

Such things are much more accurately measured by stdev than minimum figures.

No, because standard deviation says nothing about how low it drops. Or, well, lets put it this way: it says nothing about the lowest drop (you could guess the probability of a very low fps figure showing up, but that’s pretty much useless). And that’s what matters. 150fps with a standard deviation of 10fps can still drop to 30fps and fuck up that meatshot that you just had to hit to save the round. Min fps would have shown your config doesn’t give you a solid 60+ fps.


Last edited by Koeitje,

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