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mat_filtertextures 0

Created 26th February 2014 @ 20:13

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AnimaL

anisotropic filtering might help too

damneasy

Quoted from krs

http://i.imgur.com/p3J4w1K.jpg

My friend got no “rings” and are using mat_filtertextures 0

he prob does too you just cant see it on that screenshot because hes not looking at a floor

Griffin

I had this problem too when I used dxlevel 81. “mat_mipmaptextures 0” and “mat_filtertextures 1” commands to solve it.

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