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TF2 Update (06/01/10)

Created 6th January 2010 @ 21:03

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Norrland3000

gonna test this out! :)

Fragga

FRAGGA`s
RIP

my heart goes out to kodyl and acidrenix, I FEEL FOR YOU.

skinnie

TCM

demos still work for me btw

jgmaster

BM

demos still work for me btw

Confirmed? I hear that people can’t load the game post-update.


Last edited by jgmaster,

Nigh

¿
TF2.ro

.cpp is file extension for c++ (just a fact)

karit

I miss my viewmodel of 110 :(((

klu

-[MG]-
MG//

my heart goes out to kodyl and acidrenix, I FEEL FOR YOU.

harsh but fuck it I lol’d :D

sKaz

KP

demos still work for me btw

for sure?
demos from earlyer today will work for me?

i count on ya that it will because i wanna see your game :D!

Hiper

27
-YSND-

Wooo debug mode

Quote from steam forums “Xavros Stanthis messed up and shipped a debug build of the game UI. This will be fixed promptly, but may cost Xavros his job.” LOL

Also

Am I missing the TDH fix ?


Last edited by Hiper,

Rotab

≧◡≦

buckets->

Ino

dp.
dp.

So, did they replace combattext with hitsounds or is it an alternative?
FaN reworked sounds nice, just like fixed pellet spread.

Oh and the best thing is the blacklist, finally no saigns.de and the likes of that anymore :D


Last edited by Ino,

RaCio

GoT²

The fan fix is bugged at the moment. It doesn’t knock back in any case.

The addition of fixed shotgun spread looks nice:
* * *
* * * <- spread pattern
* * *


Last edited by RaCio,

Skyride

DUCS

Wooo debug mode

I accidentally brought that up a few days ago. :x

Hit some wrong keyboard convo when I was recording video and Debug UI popped up.

Rotab

≧◡≦

So, did they replace combattext with hitsounds or is it an alternative?
FaN reworked sounds nice, just like fixed pellet spread.

alternative

berg

http://www.youtube.com/watch?v=PELXn0rcbL8

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