Season 19 Rules

All general ETF2L rules apply for this competition. In case of a conflict between a rule in this document and a general rule, the one in this document is to be followed.

1.Season 19

1.1 Division System

1.2 Playoffs and Tiebreakers

1.3 Map Pool

1.4 Every team has 1 Wildcard per season

1.5 No mercs allowed unless your opponent agrees

1.6 Teams with more than 2 Default Losses or two noshows in a row will be expelled from the season

1.7 Dropped teams results will be removed

1.8 Teams may not add new players from week 7 onwards

1.9 Late matches are not allowed

1.10 Premiership only rules

1.10.1 SourceTV demos for Premiership matches are mandatory

1.10.2 Premiership players must use their real nicknames

1.10.3 Stricter late warnings

1.10.4 Matches must be scheduled at least 24 hours in advance

1.10.5 Results must be submitted within 24 hours of the scheduled date

1.10.7 Penalties during Premiership Playoffs and Tiebreakers

1.10.8 Matches in the Premiership Playoffs must start within 15 minutes of the scheduled time

1.11 Prizes

2.1 6v6 Rules

2.1.1 Gamemode: 6on6, Medic, Heavy, Engineer, Sniper, Pyro and Demoman limit 1, limit 2 for other classes (Scout, Soldier and Spy)

2.1.2 Rosters must have a minimum of 6 and a maximum of 13 players

2.1.3 Minimum of 5 players needed to play a match

2.2 Weapons

2.2.1 Allowed Weapons:

Overview on whitelist.tf

Standard weapons, Blutsauger, Kritzkrieg, Übersaw, Crusader’s Crossbow, Overdose, Gunboats, Boston Basher, Escape Plan, Pain Train, The Winger, The Black Box, The Degreaser, The Flare Gun, The Axtinguisher, The Dalokohs Bar, The Jag, The Amputator, L’Etranger, Conniver’s Kunai, The Loose Cannon, The Force-A-Nature, The Buff Banner, The Concheror, The Diamondback, The WidowmakerThe Fan-O’War, Sun on a Stick, The Homewrecker, Sharpened Volcano Fragment, The Neon Annihilator, Ali Baba’s Wee Booties, Warrior’s Spirit, Eviction Notice, The Family Business, The Southern Hospitality, The Razorback, The Tribalmans Shiv, The Bushwacka, Shahanshah, The Red-Tape Recorder, Your Eternal Reward, The Cloak and Dagger, The Backburner, The Back Scratcher, The Third Degree, The Scotsman’s Skullcutter, The Classic, The Half-Zatoichi, Tomislav, The Huo Long Heater, The Big Earner.

2.2.2 Hats and misc items allowed; Pyrovision and Bombinomicon banned

2.2.3 Weapon Reskins allowed

2.2.4 Taunts

1. Season 19

1.1 Division System

All teams will be split in different Divisions according to their skill level, past season results and stability. Each Division will then be divided into groups of 8. In those groups, every team will play each other over 2 maps.

Three points will be awarded for each map won. No points are given for a loss. In case of a draw a decider round will be played, where 2 points will be given for a win and 1 point for a loss (see general rules 4.1.3 and 4.5.3). League points are awarded purely by winning maps, the number of captures has no effect on league points themselves. Captures only determine which team wins a map.

1.2 Playoffs and Tiebreakers

The Premiership playoffs and tiebreakers will be held after the main season ends. The schedule can be found on the competition’s hub page.

Premiership playoff matches will be arranged as follows:

November 30th

19:00 CEST – 3rd vs 2nd

21:15 CEST – Winner vs 1st

The day of the finals is set to Sunday November 30th. This day may be changed to a day before Sunday November 30th if all 3 teams agree.

Only teams tied for the #1-3 spots in Premiership or the promotion/relegation spots in their respective division will have to play Tiebreaker matches.

Maps will be chosen by the teams using the Loser’s Pick system [Explanation].

1.3 Map Pool

The map pool consists of 7 maps. Switching maps is not allowed.

Map Pool:

Map Schedule:

1.4 Every team has 1 Wildcard per season

Every team can use one wildcard in a season. [Explanation]

If one team has already wildcarded a match, the other team can also wildcard it if they have a wildcard available. Matches cannot be wildcarded more than once per team.

1.5 No mercs allowed unless your opponent agrees

“Mercs” or “ringers” are players that are not on the roster of your team. Teams may not use a merc at any time of a match unless their opponent has agreed to it. If a team does not have enough players for a scheduled match and want to use a merc, they must contact the opponent in time. If the opponent agrees, make sure a log of the agreement is taken and provided in the match comments. All mercs have to be registered on ETF2L. Teams caught using an unregistered merc, or a merc without their opponent’s permission, will receive a default loss and a warning.

A team can use up to a maximum of 2 mercs, even if the opponent would allow the use of more than 2 mercs. This includes players who are still shown as unverified on the team’s roster.

1.6 Teams with more than 2 Default Losses or 2 noshows in a row will be expelled from the season

If a team receives a third Default Loss or is not showing up for a match twice in a row, it will be expelled from the league for the running season.

1.7 Dropped teams results will be removed

Results of a dropped team will be ignored on the tables, if they have not finished the season.

1.8 Teams are not allowed to use new players from week 7 and onward

Teams may not add new players to their roster during week 7 and following playoffs. Teams may use new players in that time, however only if their opponent agrees and if they do not break the maximum merc limit.

1.9 Late matches are not allowed

Every match has to be played and submitted within its week’s deadline. If the results are not submitted by Sunday, 23:59 (one day after the match deadline), a minor warning will be applied. This warning will not be removed, even if the match has been played. Using a wildcard extends the results deadline for a match by two weeks.

1.10 Premiership only rules

These rules under 1.10 are for Premiership teams only:

1.10.1 SourceTV demos for Premiership matches are mandatory

For every match in the Premiership division it is mandatory to upload SourceTV demos for all maps played. The responsibility to upload the demos is on the team that owns the server or, if the server is owned by neither team, on the team that arranged the server.

In case of a technical failure of the server, if it can be proven, the demo does not have to be uploaded.

Failure to upload the demo within 72 hours is punished with a minor warning for the responsible team. The warning can be removed, if the demo is provided before the end of the season.

1.10.2 Premiership players must use their real nicknames

All players who play a match in the Premiership division must play with their nickname on ETF2L. Team tags and sponsorship additions are allowed but the nickname must be the same as the nickname on ETF2L letter for letter. If a team uses a player who uses a different nickname the team gets a minor warning per player.  

1.10.3 Stricter late warnings
Supplements rule 1.9
Late matches in Premiership result in major warnings for both teams.

1.10.4 Matches must be scheduled at least 24 hours in advance

Teams must set or change the scheduled date for their match at least 24 hours in advance. Setting a scheduled date less than 24 hours in advance or rescheduling with less than 24 hours left before the match date will result in a minor warning for both teams.

1.10.5 Results must be submitted within 24 hours of the scheduled date
Any Premiership match without a submitted result 24 hours after its scheduled date or the week’s deadline(whichever comes sooner) will be considered a late match.

1.10.7 Penalties during Premiership Playoffs and Tiebreakers

Specific Minor and Major Warnings now result in a cut of any prize money in that specific competition. A Minor Warning results in 10% of any cash prize won being docked. A Major Warning results in 30% being docked. Please note admin discretion is applied to every single case related to penalties in the Premiership Playoffs. Only specific Minor and Major Warnings are applied to this rule, they include but are not limited to:

  • Flaming (Minor and Major)
  • No results after deadline
  • Using an unapproved merc
  • Using an unlisted player
  • Violation of the Class Limits
  • Nickname rule violation
  • Fraud Attempt
  • Using a banned player
  • Cheating
  • Scheduling Violation
  • Missing, wrong, or incomplete status screenshot

As a special rule, forfeiting or not showing up to a match in the Premiership Playoffs is punishable by 50% of any cash prize being docked.

1.10.8 Matches in the Premiership Playoffs must start within 15 minutes of the scheduled time

All matches in the Premiership Playoffs must have started within 15 minutes of the scheduled time, or Minor Warnings will be applied to the team/teams responsible. Please note Admin discretion is applied to each individual case.

1.11 Prizes

TBA.

2.1 6v6 Rules

2.1.1 Gamemode: 6on6, Medic, Heavy, Engineer, Sniper, Pyro and Demoman limit 1, Classlimit 2

Gamemode for 6on6 competitions is Medic limit 1, Heavy limit 1, Engineer limit 1, Sniper limit 1, Pyro limit 1, Demoman limit 1 and Limit 2 for other classes .

2.1.2 Rosters must have a minimum of 6 and a maximum of 13 players

The roster must consist of a minimum of 6 players to be eligible to sign up to competitions. Teams must also adhere to a maximum of 13 players or will risk losing their right to a participation item. Teams exceeding the maximum allowed amount may have their latest player additions removed.

2.1.3 Minimum of 5 players needed to play a match

Teams need at least 5 players to play a scheduled 6on6 match. A team can ask their opponent to allow a merc (maximum: 2) to play for their team.

2.2 Weapons

Overview on whitelist.tf

Allowed Weapons: Standard weapons, Blutsauger, Kritzkrieg, Übersaw, Crusader’s Crossbow, Overdose, Gunboats, Boston Basher, Escape Plan, Pain Train, The Winger, The Black Box, The Degreaser, The Flare Gun, The Axtinguisher, The Dalokohs Bar, The Jag, The Amputator, L’Etranger, Conniver’s Kunai, The Loose Cannon, The Force-A-Nature, The Buff Banner, The Concheror, The Diamondback, The WidowmakerThe Fan-O’War, Sun on a Stick, The Homewrecker, Sharpened Volcano Fragment, The Neon Annihilator, Ali Baba’s Wee Booties, Warrior’s Spirit, Eviction Notice, The Family Business, The Southern Hospitality, The Razorback, The Tribalmans Shiv, The Bushwacka, Shahanshah, The Red-Tape Recorder, Your Eternal Reward, The Cloak and Dagger, The Backburner, The Back Scratcher, The Third Degree, The Scotsman’s Skullcutter, The Classic, The Half-Zatoichi, Tomislav, The Huo Long Heater, The Big Earner.

All items that are not reskins and are released by Valve during the season are banned until explicitly stated otherwise.

2.2.2 Hats and misc items allowed; Bombinomicon banned

Hats and misc items are allowed. Unique and unusual hats are also allowed. The Bombinomicon is banned.

2.2.3 Weapon Reskins allowed

All weapon reskins (Lugermorph, Holy Mackerel, Original, Frying Pan, Iron Curtain, Golden Wrench, Big Kill, Enthusiast’s Timepiece, “Festive” stock weapons, …) are allowed.

2.2.4 Taunts

Only default weapon taunts and taunts with fixed durations are allowed. For details, check the whitelist.tf link above.