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Turbine Cup powered by Tt eSports: Tiebreakers

Date May 5, 2014

Turbine Cup powered by Tt eSPORTS

banner by stuntz

 

As only the top two teams of each group will proceed into the knockout stages on Tuesday, we will host tiebreakers on Monday, May 5th, from 20:00CEST onwards. Matches can be played at any other time that day if both teams agree on a time, as long as the results are submitted before 23:00CEST that same day. We will randomly decide winners of unplayed games and unsubmitted results after that!

To keep everything simple & quick, tiebreakers will be played in a single golden cap round with no timelimit and the first intel cap to win the GC. Three-way ties will result in three GC rounds being played. No regular rounds will be played.

If a three-way tiebreaker results in another three-way tie, the team who capped intel the fastest during those three tiebreaker GCs wins the whole tiebreaker and proceeds into the knockout stages.

Please make sure at least one of your team’s representatives is on IRC in #etf2l during the appointed matchtimes to make sure you have a means to contact your opponent. You can use our webchat plugin for that.

Matches

Top Bracket B

Lithuania International Special Force: LIETUVA vs Finland Corgi Clan

Israel SAFARI Zone by Saloon.tf vs Lithuania International Special Force: LIETUVA

Israel SAFARI Zone by Saloon.tf vs Finland Corgi Clan

Higher Bracket C

European Pretty Intense by TEZC vs Bulgaria The Bulgarists

European Pretty Intense by TEZC vs European bubbels°

European bubbels° vs Bulgaria The Bulgarists

High Bracket C

Russia Guru Potter and Filosov's Stones vs UK Spitfire

Lower Bracket B

UK 877-CASH-NOW vs CzechRepublic Cyber Gaming

UK 877-CASH-NOW vs Italy Dies Irae

Italy Dies Irae vs CzechRepublic Cyber Gaming

Lowest Bracket D

European MAYHEM 6v6 vs European Artificial Skill

 

Lowest Bracket D playoffs are correct, England Mexican Team ASACDWS Spekal Branch decided
to forfeit their tiebreakers in advance so we decided to keep them out of the
tiebreakers altogether to reduce clutter.



7 Comments

  1. Selek: addict! - Nein said:

    And what if you have a quantum finish in a three-way tiebreaker three-way tie? How do you determine who was faster without skewing the results?

  2. ash: (Head Admin) - is ok said:

    We toss a coin. Tails is Team A, Heads is Team B, and if it’s neither it’s Team C.

    I think that’s the fairest solution.

  3. Clark: idd. - Fe | said:

    Or, you could simply count who had the highest number of intelligences capped amongst three. I think that would be much more fairer.

  4. Clark: idd. - Fe | said:

    “To keep everything simple & quick, tiebreakers will be played in a single golden cap round with no timelimit and the first intel cap to win the GC. Three-way ties will result in three GC rounds being played. No regular rounds will be played.”

    Ok, I just read that. Forgive me.

  5. private_meta: addict! - [STPTB] said:

    Golden cap 1-cap-tiebreakers sound like a really bad idea in my opinion.

  6. SorroW: Saloon.tf said:

    it is a bad idea :D
    it creates a middle fight that decides who wins.

  7. Selek: addict! - Nein said:

    Very well, ash, you could also throw a three-sided die!

    http://www.statisticool.com/3s2.gif

    Er, that one:

    http://www.greathallgames.com/aacc/adice/polyD3CC.jpg

    Well, a golden cap decider is a lot like a penalty shoot-out in football. Quick and you have to be a bit lucky. It’s for a quick decision, after all. Still not as dirty and lucky as a Heavy fist fight ;)

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