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Krits n uber

Created 11th January 2012 @ 18:41

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v1ruuz

Im just making this quick question even tho it might have been asked before, so:
is there a way that i can have one crosshair on uber and an other crosshair on kritz, cus im playing without viewmodels on the medigunnnz

Si^

T2P
[PG]

Erm wouldn’t you know that you switched? Seems very pointless or you just have the mind of a goldfish =/?

Admirable

(Toucan Ambassador)

Not really.

You could create two aliases for selecting certain crosshairs with certain loadout preset (one for kritz and one for uber), but there is no way to tell which loadout you are using initially.

Unless you want to force it always to be using the uber loadout initially in your medic.cfg, but that would cause problems switching spawns etc.

In short, not worth the hassle.


Last edited by Admirable,

Atkins

Velox.
TSPAG

ez option is get a name tagg

Spike Himself

TC

If you’re using my medigun/kritz switch script http://etf2l.org/forum/customise/topic-18726/page-1/?recent=348336#post-341035 then yes;

First, set an alias for your crosshair to keep things a bit readable
alias xhair_kritz "cl_crosshair_red 32;cl_crosshair_green 192;cl_crosshair_blue 32;r_drawviewmodel 1"

alias xhair_medigun "cl_crosshair_red 255;cl_crosshair_green 192;cl_crosshair_blue 255;r_drawviewmodel 0"
(just an example, use w/e you wish)

Then, in the gun swap script thingy I linked above, replace these lines…

alias "equip_medigun" "medigun; load_itempreset 0; say_team >> USING MEDIGUN; medigun; alias swap_medigun "equip_kritz"; alias swap_spawn_with_medigun "swap_spawn_with_medigun_2"; alias swap_spawn "swap_spawn_with_medigun"; alias activated "activated_uber";"
alias "equip_kritz" "medigun; load_itempreset 1; say_team >> USING KRITZ; medigun; alias swap_medigun "equip_medigun"; alias swap_spawn_with_kritz "swap_spawn_with_kritz_2"; alias swap_spawn "swap_spawn_with_kritz"; alias activated "activated_kritz";"

alias "swap_spawn_with_medigun_1" "load_itempreset 0; say_team >> SPAWN SWAP (MEDIGUN); alias swap_spawn_with_medigun "swap_spawn_with_medigun_2"; medigun"
alias "swap_spawn_with_medigun_2" "load_itempreset 2; say_team >> SPAWN SWAP (MEDIGUN); alias swap_spawn_with_medigun "swap_spawn_with_medigun_1"; medigun"

alias "swap_spawn_with_kritz_1" "load_itempreset 1; say_team >> SPAWN SWAP (KRITZ); alias swap_spawn_with_kritz "swap_spawn_with_kritz_2"; medigun"
alias "swap_spawn_with_kritz_2" "load_itempreset 3; say_team >> SPAWN SWAP (KRITZ); alias swap_spawn_with_kritz "swap_spawn_with_kritz_1"; medigun"

…with these…

alias "equip_medigun" "medigun; load_itempreset 0; xhair_medigun; say_team >> USING MEDIGUN; medigun; alias swap_medigun "equip_kritz"; alias swap_spawn_with_medigun "swap_spawn_with_medigun_2"; alias swap_spawn "swap_spawn_with_medigun"; alias activated "activated_uber";"
alias "equip_kritz" "medigun; load_itempreset 1; xhair_kritz; say_team >> USING KRITZ; medigun; alias swap_medigun "equip_medigun"; alias swap_spawn_with_kritz "swap_spawn_with_kritz_2"; alias swap_spawn "swap_spawn_with_kritz"; alias activated "activated_kritz";"

alias "swap_spawn_with_medigun_1" "load_itempreset 0; xhair_medigun; say_team >> SPAWN SWAP (MEDIGUN); alias swap_spawn_with_medigun "swap_spawn_with_medigun_2"; medigun"
alias "swap_spawn_with_medigun_2" "load_itempreset 2; xhair_medigun; say_team >> SPAWN SWAP (MEDIGUN); alias swap_spawn_with_medigun "swap_spawn_with_medigun_1"; medigun"

alias "swap_spawn_with_kritz_1" "load_itempreset 1; xhair_kritz; say_team >> SPAWN SWAP (KRITZ); alias swap_spawn_with_kritz "swap_spawn_with_kritz_2"; medigun"
alias "swap_spawn_with_kritz_2" "load_itempreset 3; xhair_kritz; say_team >> SPAWN SWAP (KRITZ); alias swap_spawn_with_kritz "swap_spawn_with_kritz_1"; medigun"


Last edited by Spike Himself,

FIR

SnG

Quoted from Si^

Erm wouldn’t you know that you switched? Seems very pointless or you just have the mind of a goldfish =/?

truth. also, if you look hard enough, you’ll notice the beams are different, and the charge rate is slightly faster too.

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