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cp_snakewater (for moviemakers)

Created 12th March 2013 @ 11:21

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RZ!

hfi
kzmntrs

Hi. This is an edited map for Team Fortress 2 – cp_snakewater (by tovilovan).
All packed files to the map drawn in catalogs.
It is now possible to change the texture of the sky (materials/skybox).
WARNING! THIS MAP IS NOT FOR PLAY! ONLY FOR MOVIEMAKERS!
p.s. Sorry if posted incorrectly.
Screenshots: http://imageshack.us/photo/my-images/802/99152286.jpg/ | http://imageshack.us/photo/my-images/442/99562870.jpg/
Download: http://www33.zippyshare.com/v/20458333/file.html
http://rghost.ru/44443919


Last edited by RZ!,

achy

Its a shame the normal map isnt like that

RZ!

hfi
kzmntrs

Quoted from achy

Its a shame the normal map isnt like that

You may not understand. It’s just “unpacked map” to change the texture of the sky. Useful for people doing video.

choiie

keso

I suppose this is because the skybox used for Snakewater is (yet) unofficial. Hopefully that may change in the future.

vani

Bully

Quoted from RZ!

Hi. This is an edited map for Team Fortress 2 – cp_snakewater (by tovilovan).

Almost forgot that nick, thanks for reminder.

RZ!

hfi
kzmntrs

Quoted from choiie

I suppose this is because the skybox used for Snakewater is (yet) unofficial. Hopefully that may change in the future.

Yes. Snakewater uses custom sky texture and some models with textures. They are packed in a map. Conventional means to change skybox for making the movies does not work. I hope that me will understand moviemakers.

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