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Highlander Autumn 2023 – Home & Restrictions

ETF2L Highlander Season 30

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Highlander Spring Autumn 2023 Schedule

  • Signups: CLOSED
  • Publishing of Provisional Divisions: Aug 24th
  • Publishing of Final Divisions:  Aug 26th
  • Premiership Qualifiers: 20th Aug – 27th Aug
  • Main Season: 27th Aug – 1st Oct
  • Playoffs: 1st Oct – 15th Oct

Map pool

Premiership & Division 1

This season will use the following map rotation:

Playoffs Format

For Premiership and Division 1: We will be using a single elimination format, with the top 3 teams from each division making playoffs, with the highest seed proceeding directly into the Grand Final. We are also reverting the scheduling used in the Highlander Spring Season 2023. The following schedule will be used:

  • Semi Final: 2nd October – 8th October
  • Grand Final 9th October – 15th October

Division 2 & Below

This season will use the following map rotation:

Playoffs Format

Division 2 and Division 3:We will be using a single elimination format, with the top 3 teams making the playoffs, with the highest seed proceeding into the Grand Final. The following schedule will be used:

  • Semi Final: 2nd October – 8th October
  • Grand Final 9th October – 15th October

Division 4, Division 5 and Open: We will be using a single elimination format, with the top 3 teams from each bracket making the playoffs, with the top seed of each bracket proceeding directly into the Semi Final. The following schedule will be used:

  • Quarter Final: 2nd October – 5th October
  • Semi Final: 6th October – 10th October
  • Grand Final: 11th October – 15th October

Whitelist

This season’s whitelist will remain the same as the last season. No additional changes have been made.

Class Restrictions

Division 2

Division 3

Division 4

Division 5

Open

Poll Results

Preseason map scores:

  • koth_proot_b6b: 5,37
  • cp_steel: 6,60
  • pl_eruption_b13: 4,36

Which unconfirmed Koth maps should be in the Season?

  • koth_product_final: 130 votes
  • koth_proplant_v8: 116 votes
  • koth_cascade: 88 votes
  • koth_ashville_final: 60 votes

Season Format:

  • 4 Stopwatch and 2 Koth: 93 votes
  • 3 Stopwatch and 4 Koth: 96 votes

Plugins

The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:

  • The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
  • Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
  • Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
  • Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
  • Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
  • Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
  • Clients will not be able to use the extendfreeze command. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1).
  • All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
  • Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
  • No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
  • Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
  • The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).
  • Reflected projectile damage calculation will properly take into account that it is self-inflicted. (sm_fix_reflect_self_damage 1)

Futher explanation, and other plugins can be found on France TwiiKuu‘s Github.