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Spy disguise abuse
Created 10th March 2013 @ 16:49
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Quoted from Ritalin
[…]
almost every 6v6 team does it
Only person I’ve ever seen do it regularly is Dennia from 4ever, div 3 Swedish team. Next level gamer?
This is pretty well known and used in 6v6, i used to have a scout who did it at the start of every round ao we knew what they had at mid
For 6’s:
add to autoexec:
alias quickspy quickspy1
alias quickspy1 “join_class spy; alias quickspy quickspy2”
alias quickspy2 “disguise 5 -1; slot2; alias quickspy quickspy3”
alias quickspy3 “lastdisguise; alias quickspy quickspy4”
alias quickspy4 “changeback; alias quickspy quickspy1”
bind *key* quickspy
Obviously pick a key for it.
In scout.cfg add:
alias changeback “join_class scout”
alias quickspy quickspy1
You’ll be almost as fast to mid as the other scout
Props to OndKaja for showing me the script
Last edited by unu,
Quoted from IPZIE
we are using it as often as we can, its more an USE than an abuse
I used the word ‘abuse’ in the same sense you call unlock using “unlock abuse”.
I think abuse is the right term tbh, let’s be honest, Valve wouldn’t have wanted opponents to be able to check what medi gun they are using, kritz after all, is about surprise.
There’s nothing can be done to stop it however, except asking valve for an update that makes disguising as medic impossible for the first 15 seconds of a map or something…
Quoted from unu
For 6’s:
add to autoexec:
alias quickspy quickspy1
alias quickspy1 “join_class spy; alias quickspy quickspy2”
alias quickspy2 “disguise 5 -1; slot2; alias quickspy quickspy3”
alias quickspy3 “lastdisguise; alias quickspy quickspy4”
alias quickspy4 “changeback; alias quickspy quickspy1”
bind *key* quickspyObviously pick a key for it.
In scout.cfg add:alias changeback “join_class scout”
alias quickspy quickspy1You’ll be almost as fast to mid as the other scout
Props to OndKaja for showing me the script
It was never my intention to make that script go public (well, it IS embarrassingly badly written), and I only shared it with around six people or so. But hey, it has been one year since I wrote it so I guess it’s bound to leak sooner or later.
Throughout div 6 and div 4, I shared this with the scouts on my team, who would be very dedicated in checking the opponent’s medic in the start of every round (especially Dennia). And you would be done checking after the end of freezetime, so the only downside was that you might get a slightly worse spawn.
Before our officials, I would be so keen as to check the opponent medic’s backpack to see what he had named his medigun and kritzkrieg. That’s probably the reason my team won division 4 (not really). Our medic had nametagged his medigun and kritzkrieg so their names were exactly the same; the only way to reliably counter the spy checking what medigun you’re using.
Also, the full script: https://dl.dropbox.com/u/18724316/qspy.txt (Swedish)
Last edited by ondkaja,
Quoted from ondkaja
[…]
It was never my intention to make that script go public (well, it IS embarrassingly badly written), and I only shared it with around six people or so. But hey, it has been one year since I wrote it so I guess it’s bound to leak sooner or later.
Please, it’s the idea of using spy disguises to check that’s important, creating a script to make it easy is child’s play. There isn’t much credit to be taken for this.
Last edited by Casual,
It’s not that useful at middles to be honest, unless your medic wants to base his medigun pick on theirs. At least one of your classes is highly likely to encounter their medic within the first 30 seconds of the round. And if they don’t due to passive positioning – hey, it might be kritz.
Last edited by atmo,
Quoted from Casual
[…]
Please, it’s the idea of using spy disguises to check that’s important, creating a script to make it easy is child’s play. There isn’t much credit to be taken for this.
When I re-read my post I kinda sound like I wanted to take credit. But no, the reason why I wanted it to be a secret is because it gave my team an advantage. Once a script like this becomes well-known you will see more people using it. Now that this script is public you’ll see a lot more teams going to use this to check the enemy’s uber.
And yes, this was known ages before I made this script. But very few teams actually bothered to check the enemy’s medigun at the start of every round, even if they knew the basic idea of it. That gave us an advantage and is why I didn’t want to make this script public.
The sniper script that removed the scope’s borders comes to mind. It had existed for years, but once the actual script was made public, you saw a lot more snipers using that script.
thats like the oldest trick in the book.
well i do it sometimes.. cool shit..
but thats not an abuse.. its not a bug or something..
theres also a script than when you press a key it lets you know after 60 secs from the time you pressed that key, so you can know about when the other team have uber..
its not an abuse, just using some of the game option.
In b4 every medic now renames their mediguns.
Quoted from Sheepsi
thats like the oldest trick in the book.
well i do it sometimes.. cool shit..
but thats not an abuse.. its not a bug or something..theres also a script than when you press a key it lets you know after 60 secs from the time you pressed that key, so you can know about when the other team have uber..
its not an abuse, just using some of the game option.
nobody uses it,this is really shitty :P
also 40 secs
fuck spies, both of my guns are mediguns :D
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