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Cast your expert eyes on my clip (help please :)
Created 9th May 2010 @ 10:27
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Surely you could render is uncompressed and then use the PLDX render tool to compile it to h264?
Quoted from Mark
Use supersampling if you want to reduce blur
Quoted from WARHURYEAH
Surely you could render is uncompressed and then use the PLDX render tool to compile it to h264?
any chance you guys could explain a bit more :)?
From what I’ve understood with frame-blending and supersampling, the higher input fps you have, the smoother footage. Say you have recorded a video at 300 fps, which is what I do. Then you have your project file in Sony Vegas or Adobe After Effects, in that project’s settings, you choose 60 fps. That makes the original footage’s fps five times higher then the project’s. With supersampling, that enables five copies of the footage to blend in. The higher input fps, the more copies. For an example, decap recorded in 1000 fps for the Alienware-video he did a while ago. The blur in the movie looks amazing.
So, less fps makes it more choppy if I’ve understood it right, you can’t see it clearly but if you look closely you can see the copies in your clip. And you don’t want that do you,
Quoted from Spark
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any chance you guys could explain a bit more :)?
http://www.pldx.com/blog.php/2009/06/team-fortress-2-movie-recording-guide/
Use the programme at the bottom of this tutorial
Quoted from morf
From what I’ve understood with frame-blending and supersampling, the higher input fps you have, the smoother footage. Say you have recorded a video at 300 fps, which is what I do. Then you have your project file in Sony Vegas or Adobe After Effects, in that project’s settings, you choose 60 fps. That makes the original footage’s fps five times higher then the project’s. With supersampling, that enables five copies of the footage to blend in. The higher input fps, the more copies. For an example, decap recorded in 1000 fps for the Alienware-video he did a while ago. The blur in the movie looks amazing.
So, less fps makes it more choppy if I’ve understood it right, you can’t see it clearly but if you look closely you can see the copies in your clip. And you don’t want that do you,
that makes a lot of sense, so hopefully recording at 120 fps should be a benifit, but i just need to work out how to do this supersampling
1. You should be recording @120fps at least if you’re going to edit your footage.
2. YouTube will downsample your video regardless of bitrates etc. so its best to export in a higher bitrate.
3. Using 24bit (Audio) is useless when your audio is only 16bit and compressed already.
4. 60fps is the minimum I’d use for exporting.
hope this helps..
Last edited by hapha,
you guys are ll being helpful, but would anyone be a trooper and let me add them on steam to have a text or voice chat about it? if so add tcm91 :) ty
this is what i have from having the TGA’s, recorded @ 120 fps, encoded at 60 fps i think with h264
http://www.youtube.com/watch?v=prQ7hDq_EMg
but, i cannot edit it in sony vegas as there’s no video on it :/
and im worried that if i do it will just be blurry like op’s
Quoted from WARHURYEAH
this is what i have from having the TGA’s, recorded @ 120 fps, encoded at 60 fps i think with h264
http://www.youtube.com/watch?v=prQ7hDq_EMg
but, i cannot edit it in sony vegas as there’s no video on it :/
and im worried that if i do it will just be blurry like op’s
hmm well that quality is what i’m aiming for, but obviously then want the ability to do colour correction and all the fancy shizz
well apparently there’s a way to get it working in vegas, the trick is to then render is uncompressed in vegas then use the pldx rendering tool to render it in h264, i have yet to give it ago though.
okay, i did supersampling with great help from honey mustard :)
and then rendered at 60fps rather than 25 and it looks wicked, really nice and smooth. i’m uploading to youtube now to see how it looks on there
This is me recording at 120 FPS and rendering at 30: http://www.youtube.com/watch?v=Mf7kb61EXgY I think it suffers from the same ‘blur’ problem.
This is me recording at 60 FPS and rendering at 60 FPS: http://www.youtube.com/watch?v=os5Aicj8t4w which looks a lot better imo.
Hope this is of some help.
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