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Cast your expert eyes on my clip (help please :)

Created 9th May 2010 @ 10:27

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Spark

DAKKA
DAKKA

so is the consensus that recording at a lower fps would reduce blur?

Mark

Phase

Use supersampling if you want to reduce blur

WARHURYEAH

autistic

Surely you could render is uncompressed and then use the PLDX render tool to compile it to h264?

Spark

DAKKA
DAKKA

Quoted from Mark

Use supersampling if you want to reduce blur

Quoted from WARHURYEAH

Surely you could render is uncompressed and then use the PLDX render tool to compile it to h264?

any chance you guys could explain a bit more :)?

morf

[j]\\\'
[j]'

From what I’ve understood with frame-blending and supersampling, the higher input fps you have, the smoother footage. Say you have recorded a video at 300 fps, which is what I do. Then you have your project file in Sony Vegas or Adobe After Effects, in that project’s settings, you choose 60 fps. That makes the original footage’s fps five times higher then the project’s. With supersampling, that enables five copies of the footage to blend in. The higher input fps, the more copies. For an example, decap recorded in 1000 fps for the Alienware-video he did a while ago. The blur in the movie looks amazing.

So, less fps makes it more choppy if I’ve understood it right, you can’t see it clearly but if you look closely you can see the copies in your clip. And you don’t want that do you,

Starkie

sniper

Quoted from Spark

[…]

[…]

any chance you guys could explain a bit more :)?

http://www.pldx.com/blog.php/2009/06/team-fortress-2-movie-recording-guide/
Use the programme at the bottom of this tutorial

Spark

DAKKA
DAKKA

Quoted from morf

From what I’ve understood with frame-blending and supersampling, the higher input fps you have, the smoother footage. Say you have recorded a video at 300 fps, which is what I do. Then you have your project file in Sony Vegas or Adobe After Effects, in that project’s settings, you choose 60 fps. That makes the original footage’s fps five times higher then the project’s. With supersampling, that enables five copies of the footage to blend in. The higher input fps, the more copies. For an example, decap recorded in 1000 fps for the Alienware-video he did a while ago. The blur in the movie looks amazing.

So, less fps makes it more choppy if I’ve understood it right, you can’t see it clearly but if you look closely you can see the copies in your clip. And you don’t want that do you,

that makes a lot of sense, so hopefully recording at 120 fps should be a benifit, but i just need to work out how to do this supersampling

hapha

1. You should be recording @120fps at least if you’re going to edit your footage.
2. YouTube will downsample your video regardless of bitrates etc. so its best to export in a higher bitrate.
3. Using 24bit (Audio) is useless when your audio is only 16bit and compressed already.
4. 60fps is the minimum I’d use for exporting.

hope this helps..


Last edited by hapha,

Spark

DAKKA
DAKKA

you guys are ll being helpful, but would anyone be a trooper and let me add them on steam to have a text or voice chat about it? if so add tcm91 :) ty

WARHURYEAH

autistic

this is what i have from having the TGA’s, recorded @ 120 fps, encoded at 60 fps i think with h264

http://www.youtube.com/watch?v=prQ7hDq_EMg

but, i cannot edit it in sony vegas as there’s no video on it :/

and im worried that if i do it will just be blurry like op’s

Spark

DAKKA
DAKKA

Quoted from WARHURYEAH

this is what i have from having the TGA’s, recorded @ 120 fps, encoded at 60 fps i think with h264

http://www.youtube.com/watch?v=prQ7hDq_EMg

but, i cannot edit it in sony vegas as there’s no video on it :/

and im worried that if i do it will just be blurry like op’s

hmm well that quality is what i’m aiming for, but obviously then want the ability to do colour correction and all the fancy shizz

WARHURYEAH

autistic

well apparently there’s a way to get it working in vegas, the trick is to then render is uncompressed in vegas then use the pldx rendering tool to render it in h264, i have yet to give it ago though.

Spark

DAKKA
DAKKA

okay, i did supersampling with great help from honey mustard :)
and then rendered at 60fps rather than 25 and it looks wicked, really nice and smooth. i’m uploading to youtube now to see how it looks on there

tasKu

e-famous

I think it looks ok in there.
Just that YouTube is novadays such a poor stream..

Monkeh

.:ne:.
.:ne:.

This is me recording at 120 FPS and rendering at 30: http://www.youtube.com/watch?v=Mf7kb61EXgY I think it suffers from the same ‘blur’ problem.

This is me recording at 60 FPS and rendering at 60 FPS: http://www.youtube.com/watch?v=os5Aicj8t4w which looks a lot better imo.

Hope this is of some help.

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