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Forum

cp_gravelpit

Created 13th October 2011 @ 11:41

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CanFo

(Legend)
[HA]
#T4F

The decision to remove gravelpit midseason was because we only knew about this bug since yesterday.
The alternative would be to keep it in the map pool knowing that it has a game breaking bug.

slate

(ETF2L Donator)
AMG

Quoted from Monkeh

[…]

Nearly there…..but no.

If BLU cap B in overtime and then go on to cap c as well, when RED attack, they will win just by capping B quicker. It wont register the fact C was capped at all.

THE thing with this bug is, that you cannot go on to cap the next point, if you cap A/B during overtime, as it doen’t add extra time because AddTeamTime doesn’t work during overtime and the round ends.

Monkeh

.:ne:.
.:ne:.

FU G’PIT!!!!!

dauk

remove obscure

Califax

dyn.

Quoted from slate

[…]

THE thing with this bug is, that you cannot go on to cap the next point, if you cap A/B during overtime, as it doen’t add extra time because AddTeamTime doesn’t work during overtime and the round ends.

Ok, so i was correct with my initial understanding of it… :P

Monkeh

.:ne:.
.:ne:.

Apparently there are 3 possible situations:

Problem 1

Team 1 cap A & B in 8:59 then spend 2:30 caping C setting a total time of 11 min 29 seconds
Team 2 cap A & B in 9:10 (10 seconds into overtime) round ends, they lose instantly instead of being providing the 3 min additional time for caping B,
where it is totally possible to cap C in the remaining 2 minutes 19 seconds set by team 1

Team 2 lose a round because of this map bug

Problem 2

Team 1 cap A & B in 9:30 (30 seconds into overtime) and are awarded an extra 3 minutes to cap C they cap in 2 min total cap time 11:30
Team 2 cap a & B in 9:10 (10 seconds into overtime) and are awarded no extra time and lose round

Team 2 lost due to bug

Problem 3

Team 1 cap A & B in 9:30 (30 seconds into overtime) and are not awarded any extra time
Team 1 rage quit and blame dodgy sever/cfg.

slate

(ETF2L Donator)
AMG

Quoted from Monkeh

Apparently there are 3 possible situations:

Problem 1

Team 1 cap A & B in 8:59 then spend 2:30 caping C setting a total time of 11 min 29 seconds
Team 2 cap A & B in 9:10 (10 seconds into overtime) round ends, they lose instantly instead of being providing the 3 min additional time for caping B,
where it is totally possible to cap C in the remaining 2 minutes 19 seconds set by team 1

Team 2 lose a round because of this map bug

Problem 2

Team 1 cap A & B in 9:30 (30 seconds into overtime) and are awarded an extra 3 minutes to cap C they cap in 2 min total cap time 11:30
Team 2 cap a & B in 9:10 (10 seconds into overtime) and are awarded no extra time and lose round

Team 2 lost due to bug

Problem 3

Team 1 cap A & B in 9:30 (30 seconds into overtime) and are not awarded any extra time
Team 1 rage quit and blame dodgy sever/cfg.

Exactly, except for the first thing in Problem 2, you are even giving the same example with a different outcome in problem 3.

Tawks

no gravel hurray!

byte

Quoted from dauk

remove obscure

Remove ur face and ur lack of computer case @ lan tyvmuch :x

Cheers

Byte

Califax

dyn.

Quoted from byte

[…]

Remove ur face and ur lack of computer case @ lan tyvmuch :x

Cheers

Byte

Do you have some sort of smartphone APP that alerts you every time someone mentions the word “obscure” in whatever topic? :D ;)

IPZIE

SUAVE

Quoted from dauk

remove obscure

helberg

Danmark
DANMARK

Quoted from dauk

remove obscure

hans

Quoted from dauk

remove obscure

Quoted from dauk

keep obscure

d2m

vertex »
derptex9

Quoted from dauk

remove obscure, bring back freight

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