Forum
m0rehud and configs
Created 31st May 2009 @ 02:34
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for some reason after the update i cant see the spy’s clock bar.
im using the 4:3, 1024×768any1? :(
just tested, works fine.
One question, I love the HUD, but is there any way to use the default timer on top of the screen, black numbers make it much less visible to me than the default ones…
How do I enable gibs? I tried setting violance_agibs to 1/2 but it didnt help…
How do I enable gibs? I tried setting violance_agibs to 1/2 but it didnt help…
Read FAQ on more’s website
Quick question,what do i have to change in the cfg to see player sprays?
Quick question,what do i have to change in the cfg to see player sprays?
r_spray_lifetime 3
mp_decals 32
r_decals 100
Quick question,what do i have to change in the cfg to see player sprays?
Read FAQ on more’s website
http://www.m0re.nocrits.com/index.php?site=faq&action=faq&faqID=6&faqcatID=4
is it possible to edit/move this http://www.picsend.net/images/214282cp_yukon_final0000.jpg ?
is it possible to edit/move this http://www.picsend.net/images/214282cp_yukon_final0000.jpg ?
Turn on quick weapon switch and you won’t get that at all, it’ll just switch to the weapon without you having to click. I don’t think anyone here ISN’T using that setting. :)
I know, but if you hit 9 when you don’t have fast weapon enabled, it will let you see what weapon you have out, kinda nice if you have weapon models off which I do for scout and some other classes. It would be nice if I could move that to the bottom then I could use a cfg to bind all my keys with ;slot9 so I can always see what weapon I have.
it’s possible to edit that, actually i’m doing it atm.
I changed my targetid to show healthvalue as numeric, under the name. What do you think? Is it important or useless?
http://more.pp.fi/hud/cp_granary0000.jpg
*edit
also this is on debate should i add this 6v6 scoreboard
http://more.pp.fi/hud/cp_granary0001.jpg
I know, but if you hit 9 when you don’t have fast weapon enabled, it will let you see what weapon you have out, kinda nice if you have weapon models off which I do for scout and some other classes. It would be nice if I could move that to the bottom then I could use a cfg to bind all my keys with ;slot9 so I can always see what weapon I have.
actually editing weaponbar is tricky business, hardly anything what I can do.
I would appreciate the addition of health values in the target ID ;)
Could be nice but needs to be tested. It’s a nice info but could get in the way in the middle of a fight.
Could be nice but needs to be tested. It’s a nice info but could get in the way in the middle of a fight.
The way it appears to be set up, it seems no more intrusive than the ubercharge reading
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