Forum
Interp 'exploit'?
Created 28th May 2013 @ 13:03
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Quoted from FADe
Fair dos, good point – hadn’t thought of that. I doubt you could put a number of allowed interp changes per map with this is mind then. Perhaps penalising (kick with reason msg) when it detects multiple changes within a short time period, to safeguard people binding that shit to movement/shoot keys.
This will kick people who use forward spawn scripts as they’ll probably have different interps in their class config.
Quoted from Casual
[…]
This will kick people who use forward spawn scripts as they’ll probably have different interps in their class config.
So just allow 2 changes then, maybe 3 to be on the safe side incase you’ve got fat fingers and press the wrong key.
-edit-
I have absolutely no clue about coding/the source engine fyi! However after a quick google it appears the engine knows when a client changes class. So incorporating an exception rule or something to safeguard for this could be pretty effective?
As said I ain’t got a clue about this sort of stuff, just throwing ideas about as I think having stuff like this all under one roof (TFTrue) would be great. Rather than server owners having to install different mods for different things etc. Interp abusers are pretty gash, was one of the first things zblock tackled – should of been stamped out of TF2 yonks ago imo.
Last edited by FADe,
Quoted from FADe
Fair dos, good point – hadn’t thought of that. I doubt you could put a number of allowed interp changes per map with this is mind then. Perhaps penalising (kick with reason msg) when it detects multiple changes within a short time period, to safeguard people binding that shit to movement/shoot keys.
I use a different interp on shotgun and RL, so no thanks
Quoted from IPZIE
[…]
soldier/sniper
Ye I didn’t read enough of the post first time round.
NOOOOOOONNNNNN
JE NE REGRETTE RIEN
Quoted from Schmuse
[…]
I use a different interp on shotgun and RL, so no thanks
Why would you do this? Seem like a placebo to me.
Quoted from Cuttlefish
http://forums.steampowered.com/forums/showthread.php?t=3129310
Not sure if this is well-known or not, but whatever. What’s your opinion on this?
“you do not have permission to access this page”
Well, at least Valve is aware of it (again).
Quoted from CapTVK
[…]
“you do not have permission to access this page”
Well, at least Valve is aware of it (again).
steam forums moderators isnt valve… they often close the threads to stop people from posting ways of hacking without fixing anything at all
Well, on rare occasions Valve Staff do actually respond in SPUF threads:
Interp toggle exploit for CS:GO
http://www.youtube.com/watch?v=K5rMv74hAj4
Quoted from CapTVK
Well, on rare occasions Valve Staff do actually respond in SPUF threads:
Interp toggle exploit for CS:GO
http://www.youtube.com/watch?v=K5rMv74hAj4
it was fixed long ago and iirc there was same bug in tf2
Last edited by Forsak3n,
Quoted from AnAkkk
[…]
Why would you do this? Seem like a placebo to me.
Cuz you want to rockit cum fast then as soldier class unit you have bad aiming so you need big interp in shotgun so you dont have to aim but still hit shots this is reason
interp doest do anything to hitscan weapons, thus why its called placebo
Quoted from AnimaL
interp doest do anything to hitscan weapons, thus why its called placebo
mmh
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