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[HUD] Garm3nHUD v010 2013-10-31
Created 18th February 2011 @ 23:23
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awesome work again. thx !
On the nw version, in my spanish steam, i can fix the 12vs12 scoreboard to show timeleft with that:
Quoted from skoi
[…]
No problem.
I’ve solved that changing some numbers from scoreboard.res.edit: this is what i’ve changed:
“ServerTimeLeftBackground”
{
“xpos” “50”
“wide” “425”
}
“ServerTimeLeft”
{
“xpos” “50”
“wide” “425”
}
But i’m not able to fix it in the 6vs6 :(
what file have i to change?
thanks
Cheers for the hud.
Is there any way to make the “CircleFilling” xhair larger?
On 1280×720 it’s so very tiny :(
Quoted from crouton
Cheers for the hud.
Is there any way to make the “CircleFilling” xhair larger?
On 1280×720 it’s so very tiny :(
My pleasure :)
Change it’s tall number in clientscheme.
v79 (2012 02 07): http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v79:
* All versions:
o Updated HudAnimations_tf
o Added HitMarker-Crosshairs:
– CrossHairNormalHitMarker ( Video: http://youtu.be/a3UgXWm-064?hd=1 )
– CrossHairRequestHitMarker
– CrossHairKonrWingsHitMarker
– CrossHairKonrDotHitMarker
– CrossHairCircleHitMarker
Thank you again!
thank you for this great hud, just installed today, thought I´d never want to change my m0rehud, but I love it.
i have one question though. How can I shrink the timeleft panel on top of the screen to, like, half of the size? I am playing on notebook, so my resolution is not really high, and therefore it seems to big for my liking.
Cheers.
Quoted from black
thank you for this great hud, just installed today, thought I´d never want to change my m0rehud, but I love it.
i have one question though. How can I shrink the timeleft panel on top of the screen to, like, half of the size? I am playing on notebook, so my resolution is not really high, and therefore it seems to big for my liking.Cheers.
My pleasure :)
Go to resource / ui / HudObjectiveTimePanel. Under “Background” change visible to 0. Then go to resource / ui / HudObjectiveStatus. Under “TimePanelValue” change font to “HudFontGarm3nSmaller”.
This is unrelated to the HUD but what map is that in the video that demonstrates the hitmarker?
Some kind of training map?
I have no clue how to enable the hitmarker. D:
The Read Me says that i have to go to my scripts folder then hudlayout and then change HitMarker (which should stand at the top) visible from 0 to 1, what should actually mean that i have to open hudlayout.res what i can´t because its a res data.
Hopefully my english is understandable.
Help appreciated.
Quoted from znarkeluff
This is unrelated to the HUD but what map is that in the video that demonstrates the hitmarker?
Some kind of training map?
tr_aim_training_b13
Quoted from Rdios
I have no clue how to enable the hitmarker. D:
The Read Me says that i have to go to my scripts folder then hudlayout and then change HitMarker (which should stand at the top) visible from 0 to 1, what should actually mean that i have to open hudlayout.res what i can´t because its a res data.Hopefully my english is understandable.
Help appreciated.
Open it with WordPad.
Quoted from Garm3n
[…]
tr_aim_training_b13
So where do you get that map from?
Quoted from Benvarmeren
Quoted from Garm3n
[…]
tr_aim_training_b13
So where do you get that map from?
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