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A script for sentryjumping?
Created 11th July 2010 @ 12:44
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Can anyone help me with that? I manage to do it but it would be so much easier if I had a script for it.
It would go: fire rockets(M2) – change weapon(Q) – pickup sentry(M2).
I’m totally new to scripting and as for now I only know that I should either use this: bind "key" "command; wait X; explode"
or this:
bind "key" "command; command; command"
P.S. Would this kind of script be considered cheating? I mean it doesn’t make your stickies explode faster or anything.
Anyway all help will be appreciated. :)
Last edited by wegorz,
bind x “+jump ; +duck ; wait 10 ; quit”
I think that should work :D
Last edited by Stew,
wait command was removed ages ago or flagged as a cheat cvar. Typically speaking anything that is extremly hard to do without a script or is impossible to do should imo be flagged as a cheat. Scripts that automate simple tasks like automatic reloading or build or detonate sentry are fine or even rocket jumping. But a script that switches to wrangler, shoots, jumps, changes gun to allow you to pickup senty all in a split second is very much on the edge of what should be allowed for scripting. That said, without a wait command im not sure if you could get it to work as you would probably switch gun too quickly or be caught in an infinite fire or jump loop. The only wait to get around it would be numerous alias commands and even then it may not work
Quoted from TopGear
wait command was removed ages ago
nope
Quoted from TopGear
or flagged as a cheat cvar.
nope
Quoted from TopGear
be caught in an infinite fire or jump loop
wtf
Okay I tried to do it myself… and now the M2 button doesn’t respond. At all. Is there any way to restore default settings?
I guess I’ll just have to sentryjump on my own. ;(
Last edited by wegorz,
Quoted from d1ck j0nes
[…]
nope[…]
nope[…]
wtf
When they altered the wait command some of my scripts that had wait in would respone in console as “wait flagged as cheat cvar” etc, since then they have added sv_allow_wait_command which only allows wait to be used when its turned on. As for the loops, without the wait commands sometimes you can code an infinite loop.
//SentryJump
alias +sentryjump “+jump;+duck;+attack2;slot3;+attack2”
alias -sentryjump “-jump;-duck;-attack2”
bind mouse2 “+sentryjump”
something like that, but I think this one won’t work without wait commands.
Btw, just train picking up the sentry while jumping :P
Oh, and it’s not considered a cheat, you can sentry jump without the script.
Last edited by Dogghi,
i have the script
Quoted from TopGear
[…]
When they altered the wait command some of my scripts that had wait in would respone in console as “wait flagged as cheat cvar” etc, since then they have added sv_allow_wait_command which only allows wait to be used when its turned on. As for the loops, without the wait commands sometimes you can code an infinite loop.
– allow_wait_command does not flag wait with FCVAR_CHEAT and never has
– wait is not a convar
Last edited by d1ck j0nes,
sorry joneses, I lost interest in what you had to say when you said that wait is not a cvar. cvar is a console variable enough said there i think.
anyway this should get the job done for whoever wants to do some engi jumping and picking up. To get this to work you have to make sure you have the wrangler set as your main weapon and be looking directly at your sg to pick it up.
alias “+engijump” “+jump; +duck; +attack2”
alias “-engijump” “-jump; -duck; slot3; +attack2; -attack2”
bind mouse2 “+engijump; -attack2”
You may find that if you are not in range of your sg when you try to pick it up that when you swap back to your wrangler you will fire a rocket.
Quoted from TopGear
sorry joneses, I lost interest in what you had to say when you said that wait is not a cvar. cvar is a console variable enough said there i think.
Do you know what a variable is? It’s from latin variare, meaning “to change”.
http://developer.valvesoftware.com/wiki/Developer_Console#Commands_and_variables
wait is considered to be a command.
As for the loop, I don’t see how that is possible. There is no way the wait command will cause your script to end up in a loop.
Also I couldn’t get your script to work (have you tried it?). I did however spend 2 minutes slapping a script of my own together:
http://www.youtube.com/watch?v=XtEh8VlhRTc
works as a charm with millisecond precision, would you look at that. :-)
Last edited by d1ck j0nes,
Mind sharing? :p
Quoted from TopGear
wait 5
wait 10
wait 15command or variable ?
Did you read what I linked you?
They come in two forms: commands and variables. Commands are simply keywords, but variables (“cvars”) require a value of some sort before they are accepted. When setting a cvar you might type something like this :
Passing the command an argument doesn’t make it a variable.
Here’s a proper list of HL2 CVars and Commands:
http://basicer.com/makecmdlist.php
Note “cmd”. Your console will tell you the same. I couldn’t care less about you being wrong, but the fact that you’re teaching other people facts you’ve pulled out of your arse makes me sad.
There are articles about ConVars and ConCommands on tf2wiki, but some retarded dickwad has added incorrect titles to the pages. The page added specifically for commands has cvars added to it, but you can tell the commands apart by the lack of a default value (cell is empty).
Please drop it and help wegorz by fixing your script or wait for someone else to do so.
Last edited by d1ck j0nes,
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