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cp_granary_proest (new version of Granary_pro)
Created 16th June 2011 @ 23:25
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I call this thread “Draugr” and you “Necro” ;D
Quoted from Peign slays dragons
I call this thread “Draugr” and you “Necro” ;D
Except draugrs aren’t raied by necros.
THIS NEEDS MORE ATTENTION
tits need more attention
Old_grandma kept telling me to fix some stuff so here’s a new version if anyone other than him cares (nope):
https://dl.dropbox.com/u/6591985/map/cp_granary_proest.bsp.bz2
Changes:
– Fixed door creating invisible wall in small health room
– Moved spawn points so they’re even better
– Fixed lighting on mid
– Fixed symmetry on mid and last and other areas
– Removed air vents in ramp room
– Fixed forward spawn door going through the roof
– Basically fixed everything
fucking brilliant
trying this out tomorrow
Would like this way more than the normal granary. And what would it matter to change the normal granary to the “pro” version after taking process and turbine in to S13? :3
Last edited by Ch3Vy,
Last edited by kustom3,
Quoted from Ch3Vy
Would like this way more than the normal granary. And what would it matter to change the normal granary to the “pro” version after taking process and turbine in to S13? :3
fully agreeing with chevy on this
There are still differences on last. The lamp which k3 already pointed out. Then the fence at the back there, you can jump on it on the blue side if you do c-tap. And from the defenders pov on the red left side door there is that thingy which doesnt exist on the blue side. Didn’t notice anything else.
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