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etf2l pub server
Created 16th April 2012 @ 15:27
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I’ll start work tomorrow then when I have an access to the new server :O
Let’s try to keep it alive this time and try to get pubbers on it (which will be hard cause with nokrits it won’t show up in quickplay, but w/e :P)
Last edited by CHERRY,
Quoted from CHERRY
I’ll start work tomorrow then when I have an access to the new server :O
Let’s try to keep it alive this time and try to get pubbers on it (which will be hard cause with nokrits it won’t show up in quickplay, but w/e :P)
yay
If anyone has any friends admining pub communities feel free to add me on Steam once it’s ready we will need their help.
Quoted from CHERRY
If anyone has any friends admining pub communities feel free to add me on Steam once it’s ready we will need their help.
Once its ready i can announce the server on my youtube channel,got plenty of pubbers following me there.
Someone feel free to make more “professional” announcement video for it
I think alot of people would play a pub with better players, and a decent map rotation. I’ve been looking for a pub for ages that has pro versions of barnblitz and viaduct, IMO it looks much nicer.
i support this idea fully
Last edited by Gregoravich,
Quoted from $neaky
I think alot of people would play a pub with better players, and a decent map rotation. I’ve been looking for a pub for ages that has pro versions of barnblitz and viaduct, IMO it looks much nicer.
I love them just for the huge fps boost, instead of 40 fps on regular versions, I have 100 on pros
Wouldn’t mind a pubs server with decent players that doesn’t have all the aids shit that skial servers thrust upon you like ap and logos and whatever.
Just make sure dustbowl is in the rotation :))
Slots:
20 open
4 restricted to ETF2L players
Players are assigned to teams automatically so that comp don’t stack one of the teams.Class limits:
2 scouts
2 pyros
2 soldiers1 heavy
1 demoman
1 engineer1 medic
1 sniper
1 spy
(Engieneer, spy and medic replacable by ETF2L players)Unlocks:
HL whitelist for ETF2L playersMaps:
cp_process_final
cp_snakewater_final1
cp_gullywash_final1pl_badwater
pl_barnblitz_pro4
pl_upwardkoth_pro_vadiuct_rc4
What do you think about something like that?
Last edited by CHERRY,
dont really like the classlimit but otherwise it wouldnt really be etf2l pub so idk
Did i get it right that its 20slots+4slots for etf2l players that are automatically joined for no stack?
Classlimits seems nice. maybe 2 for every class except medic
How about using stopwatch settings for payload,so maybe people could actually try to beat enemy team time and that way kind of be closer to actual comp?
Last edited by Tseini,
Quoted from Tseini
Did i get it right that its 20slots+4slots for etf2l players that are automatically joined for no stack?
Classlimits seems nice. maybe 2 for every class except medic
How about using stopwatch settings for payload,so maybe people could actually try to beat enemy team time and that way kind of be closer to actual comp?
You got it right.
Sure I think I can put something like a hidden tournament mode in it.
Last edited by CHERRY,
I honestly don’t think 5cp maps are any fun in pub but that’s just me. Would rather see more PL maps, maybe some custom ones that were played at some point (in UGC e.g.)
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