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[HUD] G-Mang HUD (B30 2012/10/27)
Created 20th May 2010 @ 21:34
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i installed too i like it good job :)
Quoted from Azdean
[…]
Two post’s above yours is dunc saying he loves the hud……. Just by that fact alone makes your post both mute and retarded.
im a fan as well :D
Quoted from Wiiking
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im a fan as well :D
Me too :-) !
After the update the Hud looks great also in 1920×1200.
Now this is my favourite HUD and I will use it with pleasure :-)
ps
I like the blinking warning thing on the ammo counter when the ammo is running out.
ds
Update: http://code.google.com/p/gmang-tf2hud/downloads/detail?name=gmanghudpublicbeta07.zip
Apologies for the delay on this update. Was really tied up with RL stuff yesterday and didn’t see the patch until this afternoon.
Beta 07 (2010 June 11)
* Edited clientscheme to be compatible with latest update.
* Made minor optimization/consistency changes.
* Added custom quickswitch panel.
Great hud, I love it.
Only complain is that I have no-idea am I disguised as a friendly or enemy.
Which really is annoying when you’re pretending to be someone then you actually are in friendly disguise.
EDIT: Yups, sorry. I didnt see your latest version. Now im good! :D
New update out: http://code.google.com/p/gmang-tf2hud/downloads/detail?name=gmanghudpublicbeta08.zip
Beta 08 (2010 June 16)
Screenshots pending.
* Added new main menu (see Settings for function customization)
* Added non-TFC game icon
* Added full payload and payload race support with tweaked visuals.
* Provided tournament spectator health cross file swap
* Revised bonk/cola bar (yellow notches are 1s each and have clientscheme overrides)
* Fixed KOTH panel highlight glitch
* Increased size of ubercharge text
* Made consistency and optimization fixes
I… accidentally forgot to include the increased-size uber text, so that’ll be in the next update instead. Sorry about the mislead.
Anyways, I’ve added some new screenshots…
Main Menu: http://img576.imageshack.us/img576/2128/gmanghudscreenmainmenuf.png
New Bonk/Cola: http://img689.imageshack.us/img689/3976/gmanghudscreennewbonkfu.png
Quickswitch: http://img62.imageshack.us/img62/3429/gmanghudscreenquickswit.png
Condensed Payload Race: http://img337.imageshack.us/img337/374/gmanghudscreenpayloadra.png
How can I set servers in the main menu?
Edit: Figured it our just need to alias it :P.
I dont like your heath bar. But ur menu is awesome :D
My own menu is broken by m0res config.
Dont know how to fix it
New update is effing awesome, I even featured it on http://www.onlinegamer.se/2010/06/19/gmangs-hud-uppdaterat-innehaller-ny-menyOnlinegamer[/url], sweden’s premier TF2-site!
Thanks for the publicity. :) And pykow, there’s a new file swap you’ll like.
Big update out guys!
Download: http://code.google.com/p/gmang-tf2hud/downloads/detail?name=gmanghudpublicbeta09.zip
Beta 09 (2010 June 19)
Might want to look at screenshots.
* Closed captions implemented, see ClosedCaptions
* Added health value color changes based on overhealed/normal/hurt status
* Revised Medic elements (pretty different, try it for a few days before raging at me)
* Similarly revised Bonk/Crit-A-Cola element (but can’t auto-stretch to full width while maintaining indicators)
* Implemented system that makes class image visible while disguised but otherwise hidden, dropping support for class image file swap
* Added file swap for cross version of player health, dropping support for close version of health and ammo
* Added override for small uber percentage text near crosshair
* Cut down on kill cam panel
* Tweaked minmode 0 scoreboard and tournament panels to fit 32 players on more aspect ratios
* Moved various objective elements to make room for new Bonk and Medic layout
* Shrunk CTF elements
* Made minor edits to ClientScheme? listing ordering for the new OverridesList page
Your closecaptions file is way too cluttered and doesn’t focus on the essential imo.
You may wanna talk to Buick about his CC file, he has a really nice one.
Does it work on 640×480?
i have some resolution errors…looks like cut off on both sides at 1280×786
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