Forum
Demoman Targe Turn Script
Created 6th March 2010 @ 04:47
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Quoted from Flinn
I suppose that using bind “x” “+right” and bind “y” “+left” only (not that script) is considered like a script as well. Right ?
Ye, its not my actual script thats against the rules, its the actual use of +left and +right as you’re not supposed to be able to to turn at all.
When rightstrafing it just stops when I +attack. Is it just me, or is it actually a bug? :o
Quoted from Daniel
When rightstrafing it just stops when I +attack. Is it just me, or is it actually a bug? :o
Ye someone else mentioned this to me on a steam last night, forgot about it actually. Just looking now and I can see why its happening. Will go sort it atm.
Updated:
-Fixed bug where strafing would stop when a player jumped or used attack with the script enabled
-Changed when strafing and turning stops to give more fluid movement
Updated:
-Changed how key binds are handled to allow spectator mode to work properly
Hopefully this should be the last update. The script is now probably massively over-complicated, but meh, it does the job well.
http://px1.voodoostats.com/clickcounter/click.php?id=7
I just remember about this right after i hit submit on the last one, so argh. Just worth a new post as I can see a few people already d/led the last version.
Quoted from Skyride
[…]
Ye someone else mentioned this to me on a steam last night, forgot about it actually. Just looking now and I can see why its happening. Will go sort it atm.
Bloody fuckface why the hell did i spam you with fix it ffs
If i switch to sticky launcher, do I need to change anything & do I need to put anything in other class cfgs?
Didn’t read previous posts so sorry if someone asked this already.
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