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tf2 update Jan 13th, 2010
Created 14th January 2010 @ 01:18
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fix stickies pl0x
Wait , so now anyone who knows how to make weapons can actually make them and valve will put them in the game? gg tf2
lol because ive been playing with no view model, cause every thing apart from 90 just looked horrible, now i cant use 90 any more :( iam hard
Same, haha.
amazing xD
please make your killings clean
Is this the ETF2L recommendation to adjust the TDH ?
Robin,
As it stands, nothing has been done to change the problems created during the War update with stickies. Currently, stickies can be shot while in midair before the demoman is capable of detonating them. This can be particularly annoying at medium range. Should we expect another update fixing this issue?
Additionally, I have not had time to experiment since this most recent update, but explosions have been deflecting pipes and stickies off their intended trajectories. Is this an intended effect or will this be fixed?
Robin’s Response
Dammit, it was supposed to be in this update, and it slipped through. Sorry, we’ll have it in the next for sure.
Robin.
I want one with Souljaboy tell ’em and “yeah, okay” from Lil Jon :D
im using some of my worms aramgedon sounds, worms sounds > all…
lols whilst i hit people ^_^
as bash already said demo vs demo is a joke on bad/gran
please dont take a week to fix it and just release a quick patch for it today if it has to be done
DO DEMOS WORK?
That’s all I care about
Wait , so now anyone who knows how to make weapons can actually make them and valve will put them in the game? gg tf2
Weapon *skins
Wait , so now anyone who knows how to make weapons can actually make them and valve will put them in the game? gg tf2
They’re not going to include everything that’s submitted through the site, just the good stuff.
viewmodel_fov_demo is still limited to between 54-70
can someone mention this to robin and ask him if its possible for a fix
cmw for me it isnt…my viewmodel 90 is back!
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