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TF2 MidAir Mod
Created 13th October 2009 @ 11:01
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Btw, i can’t do better with registering airshot. I mean, if u fall from a container on granary per exemple, and the enemy shoot near to your head, it is splash damage, but it’ll be registred as airshot, as i don’t know how to disable splash damage or know when a shot is a direct hit or no.
Pretty unplayable/useless unless this is fixed.
Btw, i can’t do better with registering airshot. I mean, if u fall from a container on granary per exemple, and the enemy shoot near to your head, it is splash damage, but it’ll be registred as airshot, as i don’t know how to disable splash damage or know when a shot is a direct hit or no.
Pretty unplayable/useless unless this is fixed.
Thanks to TF2 being brilliant, this is, AFAIK, impossible
Isn’t it possible to remake the map to have projectiles pass through models (like the containers)? Though you wouldn’t be able to rj from them, bad idea.
Last edited by metalpiss,
Just enable splash damage, it’s the only way to make this mod playable. It’s great apart from the buggy reg.
Great mod, love playing it although it does feel rather stupid when I stomp the hell out of that banana guy and he kicks me for “THIS IS NOT SHOOT FLOOR MOD”, when I clearly was bouncing him to airshot him >.<
Last i heard there were gonna be no more version of it as the maker was tired of Valve fucking up his shit :( It was posted somewhere in this thread if you wanna go and search through though.
Mod is dead guys, i guess BaNaNa had enough of every updates, and kinda lost interest in the game since he’s banned.
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