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13th August TF2 Update - WTF
Created 13th August 2009 @ 23:39
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Haha, the funny thing is that when I enter a server everyone is like “AWESOME HAT, ATTY I WANT ONE” and they are all standing in front of me in the spawn room looking at my new hat :D.
I have this error on almost all servers :
Bad CRC for particles/water_dx80.pcf
Same thing anyone?
I have this error on almost all servers :
Bad CRC for particles/water_dx80.pcf
Same thing anyone?
means the server isn’t updated, you’ll just have to wait.
This all looks awesome!
Teammates no longer block friendly radius damage. Prevents nearby teammates causing rocket/grenade jumps to fail
WINNN
Why cp_yukon added though, that map didn’t feel finished when we played in FB cup – should have been follower or gullywash!
Also
‘Übercharged players can no longer be stunned.’ only good change to sandman
<3 sfynx
rly awesome changes. some things still have to be done and some other should be changed back. but the mainpart is really well done
<3 valve too
edit: but wth??? http://www.youtube.com/watch?v=7779DHMD7ic
The demo jump will be fixed today. (So please calm the fuck down)
And yeah “gullywash update” > “classless update” !
VALVE IS A FUCKING IDIOT!
Demoman Jump Maps get fucked now… Pogo, 2/3 sticky jumps.. Bla bla bla…
If you jump with 2 sticky, and you are unbuffed, u’ll probably die in 90% of cases…
Why? /cry
VALVE IS A FUCKING IDIOT!
Demoman Jump Maps get fucked now… Pogo, 2/3 sticky jumps.. Bla bla bla…
If you jump with 2 sticky, and you are unbuffed, u’ll probably die in 90% of cases…
Why? /cry
read post above you ?
Everyone chill out, its annoying when people cry ‘omg wtf valve’ grow up seriously.
pistol rate of fire is capped … that is just retarded , even in tf2.beta a poll showed most of the competitive players don’t want that
VALVE IS A FUCKING IDIOT!
Demoman Jump Maps get fucked now… Pogo, 2/3 sticky jumps.. Bla bla bla…
If you jump with 2 sticky, and you are unbuffed, u’ll probably die in 90% of cases…
Why? /cry
read post above you ?
he replied while i clicked Add Reply…
Anyway the think i enjoyed the most is:
“Engineers wrenching a teleporter will repair the other end as well, and remove Sappers from both if they exist”
Mo more stupid spyes in pub servers playing all the round sapping the teleport entrances and waiting engineer to re-build it –> backstabbed
And the animations of the loser team… “Aaaah we lost, run away!!!”
Because hammering MB1 very fast is obviously a very important skill in TF2 and not an artificial hinderance.
Because hammering MB1 very fast is obviously a very important skill in TF2 and not an artificial hinderance.
Hammering it without fucking up your aim is.
If everyone could do it, there would be no pistol scripts.
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