Forum
Major Update for 18/06/14
Created 19th June 2014 @ 03:40
Add A Reply Pages: « Previous 1 ... 31 32 33 ... 46 Next »
Quoted from MCbanana
[…]
If you can hit a spun up heavy with only 20 then this nerf isnt your only problem. If hes been buffed and his med is somewhere else the overheal decays quick enough and if his med is standing in some stupid place to heal him kill him first. Demoman isnt the only guy that can kill heavys even in your silly scenario. Team fortress 2 has more then one class but maybe demomains have never heard about that
you do know that stickies have range falloff as well
you probably didn’t since all your posts just shine with that div5 glory
put sticks at heavies feet
wait 2 seconds
det
dead heavy
edit: success
Last edited by Falcon0408,
Quoted from Falcon0408
put sticks at heavies feet
wait 2 seconds
det
dead heavy
What Heavy is going to sit on Stickies for 2 seconds without even TRYING to do anything about them?
Last edited by Buffalo Bill,
Quoted from Falcon0408
put sticks at heavies feet
wait 2 seconds
det
dead heavy
oh, a smartass
Quoted from Falcon0408
put sticks at heavies feet
wait 2 seconds
det
dead heavy
how are you not prem with that gamesense
Quoted from xzr
[…]
you do know that stickies have range falloff as well
you probably didn’t since all your posts just shine with that div5 glory
#face
Quoted from xzr
[…]
you do know that stickies have range falloff as well
you probably didn’t since all your posts just shine with that div5 glory
Of course you have it but unless youre bad it shouldnt matter against a slow as fuck spun up heavy.
Quoted from MCbanana
[…]
Of course you have it but unless youre bad it shouldnt matter against a slow as fuck spun up heavy.
I suggest math lessons, in addition to some gameplay lessons
You know what bothers me the most about this update? As usual it’s the casual players who whine to Valve about everything that isn’t easy crit buff single frag weapons and anything which takes teamplay or reflexes, since nobody cares about it anymore on public games. If people just knew how to play the game and understood how to dodge splash or when to move back then we wouldn’t even have these problems.
First they had issues playing pyro, so valve made it into this abomination of FPS game design that it is now.
Then people started crying because nobody wants to medic them, suddely gunboats, targe, sandvich, black box, milk etc.
“Baww, I can’t sniper”: Huntsman, bushwaka, jarate, Razorback
“Nobody wants to help my engie nest </3": *Valve throws dumb shit towards engie direction*
"They keep spychegking !" – So Dead Ringer and Ambassador was born
"BAWWWW I can't airshots": DH, Marget gardener, that airshot shotgun
"how 2dodge ?": bonk, espace plan etc.
"SRSLY HOW 2 DODGE?!" -Valve: "FINE! We'll nerf those things you can't dodge, fuck off."
Valve are marketing geniuses for sure. Too bad we're all dumb enough to try and make an e-sport out of this mess.
Rant over.
Like valve gives a shit if demo is a defensive or offensive class..
The sticky nerf is probably just to make BASE jumper less retarded with a flying demo. Same with heavy, too good counter to BASE jumper, now not as good.
And now they probably made millions of all the shit they sold
Last edited by smultron,
Quoted from MCbanana
70 per good airbust at any range or 100 at lose range for solly?
70 x 8 = ~560
4 x 100= ~400
So the SL suddenly fires twice as fast as the RL? O.o
Besides, I saw close range stickies doing 30-45 damage up close. Are you saying that stickies do a consistent 70 damage on good airbursts? Because in that case im not even sure there was a nerf. Im not necessarily saying that you are wrong, im just really sceptic
What, demo requires skill now? No sticky showers anymore?
Wohooo!
lrn2pipe pls
Last edited by Japtor,
Add A Reply Pages: « Previous 1 ... 31 32 33 ... 46 Next »