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FAQ: How to get ready for SteamPipe launch on 30th of April!
Created 18th April 2013 @ 10:29
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Quoted from Kornel
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How i can use VPK? After the run vpk.exe cmd just flash and wut?
Just drag a folder on the vpk.exe, and it will create a .vpk file automatically where you dragged the folder from.
My steam freezes whenever I try to launch TF2 after opting into the beta, any ideas?
Quoted from Permzilla
My steam freezes whenever I try to launch TF2 after opting into the beta, any ideas?
Mine prompted to convert, opened up a cmd window to do some stuff, then froze up for a while – let it run and it should sort itself.
Quoted from Miek
[…]
Mine prompted to convert, opened up a cmd window to do some stuff, then froze up for a while – let it run and it should sort itself.
Thanks, I’m just not patient enough :)
updated to steam pipe.. now i cant see in game chat or weapon/hat names etc. any ideas?
try force verify of game cache
hmm, I’ve switched up to steampipe correctly and got everything to work, except for the hitsounds.
I’m using a quake hitsound and when I start TF2 it works, I get the quake dingaling.
But whenever I join another server, die, switch class or do anything my hitsound will consist of a short burst of static noise.
Any idea how to fix this?
fixed ty
Name tags doesn’t work on steampipe. No problem in figuring out what medigun is being used.
Quoted from unu
Name tags doesn’t work on steampipe. No problem in figuring out what medigun is being used.
A-ha-ha-ha. Actually bought a name tag like last week to rename my kritz.
DAMN YOU VALVE!
The names are retained in your inventory, just not displayed in game. I guess Valve will fix this soon enough.
Ok, custom maps, along with custom fonts don’t work in VPK form. Probably best to just stay away from it until all the bugs are sorted and use the normal tf/custom/customstuff/ method.
Last edited by laerin,
Quoted from unu
Name tags doesn’t work on steampipe. No problem in figuring out what medigun is being used.
actually for some reason my renamed kritzkrieg is turned to normal medigun while still showing the renamed name :DD
Is it possible to pack all sounds into a vpk-file? I tried it out yesterday but it did not work. I now have a mix of vpk-files (hud) and subfolders (cfgs and sounds).
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