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scoutpack
Created 17th February 2009 @ 21:35
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you mean jumpel?
New info about the update: 2 community maps. http://www.teamfortress.com/scoutupdate/watchtower_and_junction.htm
blog update: http://www.teamfortress.com/post.php?id=2262
”
You Have Failed Me
February 18, 2009 – TF Announcer
It saddens me that despite my best efforts to instruct and better you, some of you insist on finding new ways to fail.
We have sounded the alert and released a quick fix for an exploit that some unscrupulous players were using to wield items on invalid classes. I have considered an appropriate punishment for the good-for-nothings responsible for this horrendous breach of conduct. Death, of course – but death is too good for disappointments such as these. Instead, their unlockable items have been removed for a month.
To the majority of you who did not see fit to cheat, you have my congratulations: I await the countless other ways you will inevitably disappoint me in the future.
Yours,
TF Announcer”
Lulzy.
RaCio… Damn, you beated me by 5 minutes… GRRRRRRRRR
:P
achievements.exe
you could run around as a “scout” with “pyro” weapons
replace with any class i guess
Kolox:
But.. isnt junction bad?
No it is not bad. And hopefully this scene gives it a chance and not just abandon it in the firstplace just because it is not a Badlands. On stopwatch it is a good map and fits for competitive play.
hax :D
but tbh people shouldn’t be punished because they found and showed a bug that was done by valve. thank god I did not fucked up my upcoming scout update. I’d be uber pissed:D
So the scout’s baseball is used to distract sentries so he can run past? I must have missed all this discussion as I can’t see it any where? Good idea though.
Norris, you had to actually modify some game files to do it, you couldn’t do it accidentally.
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