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Admirable's Weapon Customisation Script
Created 7th February 2009 @ 23:01
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Well,eoN did a great job yesterday and helped me,make Admirable Weapon Costumisation script work. So 1st thank you to Admirable for all his hard work and dedication,and second,thank you to eoN for helping me out..
Never seen a community that are here to help everyone,the more i come here the more impressed i get.. Keep up the worderful work
:) i, for some very peculier reason, really enjoy doing very simple config editing :DD
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
Thats what r_drawviewmodel 0 is for
Or whatever the command was :D
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
i don’t use viewmodel so i don’t bother if you add it again. Btw it will be usefull for some classes like spy whose revolver with the new patch autoreload autoreload every single shot (same for the fan with scout).
Finally they implemented autoreload for sticky launcher ^^
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
i don’t use viewmodel so i don’t bother if you add it again. Btw it will be usefull for some classes like spy whose revolver with the new patch autoreload autoreload every single shot (same for the fan with scout).
Finally they implemented autoreload for sticky launcher ^^
revan, you can shoot while its reloading so does it really matter?
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
i don’t use viewmodel so i don’t bother if you add it again. Btw it will be usefull for some classes like spy whose revolver with the new patch autoreload autoreload every single shot (same for the fan with scout).
Finally they implemented autoreload for sticky launcher ^^revan, you can shoot while its reloading so does it really matter?
yeah because i usually don’t waste ammo shooting all around to not reload :D
Another satisfied customer :P
I might re-add the ability to have auto-reload for particular weapons and toggle it, as it seems some people are complaining about reload animations constantly obscuring their view.
Is it worthwhile?
i don’t use viewmodel so i don’t bother if you add it again. Btw it will be usefull for some classes like spy whose revolver with the new patch autoreload autoreload every single shot (same for the fan with scout).
Finally they implemented autoreload for sticky launcher ^^revan, you can shoot while its reloading so does it really matter?
yeah because i usually don’t waste ammo shooting all around to not reload :D
I was mainly refering to the FaN, it doesnt make any difference, if anything it buffs the weapon so why not use it?
ahahah you’re right xD
PS: i stopped quoting. It was becoming too long
ahahah you’re right xD
PS: i stopped quoting. It was becoming too long
:< you ruined my fun.
cl_autoreload or smth
If you switched it on or off depending on what its already set at, it should say the command line in the console right? Check that :)
do you know if its like flipping the weapon’s side? you gotta disconnect from the server or something?
dont think so, just if you had a script, you can now use cl_autoreload instead of +reload and -reload and you got the favor to use it on all weapons like sticky launcher, i dont need no script now anymore, as keep it on for all classes =)
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