6v6 Winter Showdown 2023: Home
ETF2L 6v6 Season 44
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6v6 Winter Showdown 2023 Season Schedule:
- Signups: January 31st – February 22nd 18:00 CET (Premiership and Division 1 signups will close early, on February 17th at 18:00 CET)
- Publishing of Provisional Divisions: February 24th
- Publishing of Final Divisions: February 26th
- Premiership Qualifiers: February 18th – February 23rd
- Main Season: 26th February – April 14th
- Playoffs: April 16th – April 30th
Premiership prize pool
Prizepool: TBA
However, you can donate to our Ko-Fi to help towards funding it!
Premiership & Division 1
For Premiership and Division 1, we will be continuing with the pick ban system, the confirmed maps are:
- cp_process_f12
- cp_snakewater_final1
- cp_sunshine
- cp_gullywash_f9
- cp_granary_pro_rc14
- koth_product_final
- koth_bagel_rc6
- cp_metalworks_f5
- cp_reckoner_rc6
This subset of maps will be used during the season each week:
- week 1: cp_process, cp_snakewater, cp_gullywash, koth_product, cp_granary
- week 2: cp_snakewater, cp_metalworks_f5, cp_sunshine, koth_bagel, cp_gullywash
- week 3: cp_metalworks, cp_reckoner, cp_process, cp_sunshine, cp_granary
- week 4: cp_reckoner, cp_snakewater, cp_gullywash, koth_product, cp_sunshine
- week 5: cp_granary, cp_process, koth_product, koth_bagel, cp_metalworks
- week 6: cp_process, cp_sunshine, cp_snakewater, cp_gullywash, cp_reckoner
- week 7: cp_metalworks, cp_reckoner, koth_product, koth_bagel, cp_granary
Playoffs Format
We are going back to a double elimination system, with the following schedule:
- Saturday April 22nd
- 17:00 CET – Lower Bracket Semi Final – Seed #3 vs Seed #4
- 21:00 CET – Upper Bracket Final – Seed #1 vs Seed #2
- Sunday April 23rd
- 17:00 CET – Lower Bracket Final
- 21:00 CET – Grand Final
Top seeds in Lower Bracket Semi-Final and Upper Bracket Final will have a pick advantage.
Division 2 & Below
For Division 2 and Below we are going to be testing out a new system where we rotate out some of the “core” maps to allow for new ones to be tried and keep the seasons feeling fresh. This core is:
- cp_process
- cp_snakewater
- cp_sunshine
- cp_gullywash
Every season, 3 of these maps will be picked, with the other sitting out until the next season. For this season, we will have have the following maps:
- cp_sunshine
- cp_gullywash_f9
- cp_snakewater_final1
- koth_bagel_rc6
- koth_product_final
- cp_metalworks_f5
- cp_granary_pro_rc14
In the original season announcement we polled the community to choose between two koth maps. With 59,14% of the votes going in favor of koth_product_final against the 40,86% of koth_clearcut_b15d, we will be adding Product to the map pool of the 6v6 Winter Showdown 2023.
The season will use the following map rotation:
- Week 1: cp_gullywash_f9 + koth_product_final
- Week 2: koth_product_final + cp_snakewater_final1
- Week 3: cp_snakewater_final1 + cp_granary_pro_rc14
- Week 4: cp_granary_pro_rc14 + koth_bagel_rc6
- Week 5: koth_bagel_rc6 + cp_metalworks_f5
- Week 6: cp_metalworks_f5 + cp_sunshine
- Week 7: cp_sunshine + cp_gullywash_f9
Playoffs Format
For lower divisions, the following schedule will be used:
- Quarter Finals: April 16th – April 20th
- Semi Finals: April 20th – April 25th
- Grand Final: April 25th – April 30th
Restrictions
Updated: 08.03.2023
Division 2
GUCCI PIRATES
Agen restricted from medic
Mid
Casual Tryhard
Rambosaur restricted from engineer
Midpander
Sizzle restricted from sniper
Me and Michael
Michaelpc1 restricted from sniper
Midnight 6s
lawn restricted from engineer
Wincapita
moikill231 restricted from heavy
"restricted hardware"
Mimo restricted from engineer
buko restricted from sniper
ShaddowDude restricted from spy
Vclox_ restricted from pyro
career ending -48 damage airshot
Exe_Red restricted from engineer
da House
-menwithnolegs-
STiNGHAN restricted from sniper
Dimms (and yak) & The Brits
:Blinky:
Butzbach, Erwachsenenvollzug
mezzo restricted from Spy
Low
Local Issues
John
DelT restricted from pyro
Психдиспансер
Kumis restricted from heavy
PBS 6s
Jortand restricted from engineer
STAR KEBAB
HbiVnm restricted from heavy
Ketamine Enjoyers
#freefidus
buma restricted from soldier
stfu noob
tsd. restricted from demo
Eternal Fire
AasTee restricted from engineer
Rat Gang: zased ultitrio
mamm0n's
Mk.3 restricted from heavy
kays good cooking
rulliez restricted from Demoman
URGLE GAMING
puss in boots
Harrow restricted from medic
Open
Base Project
M_J_C restricted from engineer
турник онлайн
ligtaz restricted from demo
1 7 0 7
333res can’t play
monty's team
Haevn can’t play
spawncamper. restricted from Sniper
Plugins
The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:
- The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
- Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
- Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
- Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
- Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
- Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
- Clients will not be able to use the
extendfreeze
command. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1). - All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
- Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
- No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
- Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
- The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).
Futher explanation, and other plugins can be found on TwiiKuu‘s Github.