Tier Six
[6v6]
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Wallpogo happens to be the most general way to get from point A to point B regardless of obstacles and is often the only way, demo maps aren't designed with a specific strategy for soldier and so wallpogo just naturally comes out as the best way to do it. I do not think of this as much of an issue since I place the ability of 'getting from point A to point B' as more fundamental to jumping than being able to do 'a quint sync speedshot to edgeshot jumpbug' or any random trick you think of, and wallpogo is an essential skill for the former.
As for the people saying that "using original makes wallpogo easy", I say that is naive for thinking stock and original should be fair or equal. People use original when they want to improve in wallpogo, professionals will use professional equipment, just use the specific aspects of the rl you chose to your advantage.
Warnings
Registered Players
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Leader
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U:1:55778347
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Deputy
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U:1:96977326
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U:1:21137165
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U:1:247042151
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Upcoming Fixtures
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Results
Demos
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Player History