Season 10!

Division 5j

Week 3

Date Scheduled:
Results submitted:
by ETF2L Staff

This match does not count as one of the teams dropped from this competition.

Default Win

Germany Talents are Rare vs Russia True loboQ team
6 - 0


  1. Bubschen!!!: AMG - CGAY&BB said:

    What do you say guys, when should we play our game? Monday or Thursday next week would be good!

  2. Bubschen!!!: AMG - CGAY&BB said:

    Between 20:00 and 21:00 CET

  3. jgears said:

    we can play at 19 cest usual , mp saturday.

  4. Default Date said:

    Because this match has not been scheduled by either of the teams, a default date has been set for this match.
    The default date is: Sunday, 09 October 2011, 21:15
    Please play this match on the appointed time and submit the results.

  5. Ofigenski: hfi - kzmntrs said:

    labki ftw

  6. .Blooddrunk said:

    gl tar

  7. Azy: [TQ] - NAGIB said:

    Nice fairplay, anyway

  8. Crasp: (Legend) - BACΩN | - бекон said:

    Hi Talents are Rare and True loboQ team,

    I’ve removed the result for now, pending the conclusion of the admin discussion regarding the default win given for this match. If anyone could submit demos of what happened, particularly an STV demo, it would really help.


  9. S34N: trick17 - Ks said:

    A demo of what? ;)

    here some screens which explain the situation:

    they needed 2 mercs and we didn´t accept them (see screen 1). they didn´t took a wildcard on time so we waited till 19:45 and they were only 4 on the server (see screen 2).

  10. Azy: [TQ] - NAGIB said:

    Some screens which explain the situtation? You did not allowed mercs, so i get my own backup on your server. At moment of your status screen, you change map from egypt(!) to badlands, (after to junction, btw) and one of my players, who was 5 on server, was disconnected by crash or something like crash. So, your playing for time was succesfull. Its first moment.
    Second moment – how can you see, at moment of status screen, theres a badlands of server. We have to play gravel pit or granary, and in the rules, you should be ready after changing on playing map for 15 minutes, to get default win. Its not our fault, its your server problem – at moment of deadline you have not changed map to granary or gravel pit. You have changed egypt to badlands, after to junction, and after to granary. At moment of granary my team was fully ready to play on your server(without mercs, cuz your nice fairplay did not allowed mercs for my team). And you kicked us from server, wheres our fault there?

  11. Azy: [TQ] - NAGIB said:

    And i did not recorded demo of pre-game, cuz i did not expected altitude of enemy like this.

  12. Aephage said:

    There is always problem with True Loboq team, why ?

  13. Azy: [TQ] - NAGIB said:

    I guess there is always problems with TAR, just check the log of s10 week 1 match with TaR, for example.

  14. CanFo: (Legend) - [HA] - #T4F said:

    Could we please get a statement from Talents are Rare on Azy’s statement “You have changed egypt to badlands, after to junction, and after to granary. At moment of granary my team was fully ready to play on your server”? Or does True LoboQ team have any proof supporting this assumption?

  15. Bubschen!!!: AMG - CGAY&BB said:

    That is a joke, isn’t it?

    General Rules

    3.4 A delay of 15 minutes is allowed

    A delay of 15 minutes for showing up for a match is allowed. If a team fails to have a complete team ready on the server 15 minutes after the match was supposed to start, the other team may claim a Default Win.

    I will explain the situation one last time again. The match was scheduled: Scheduled: Oct 12, 2011, 19:30 CEST.

    and we claimed a default win around 19:50 cet, because they were just 4 registered players of there team on our Server (watch screen time 19:48). We got the default win from an admin at 19:58 when they were still 4 players. They needed 2 mercs, which we didn’t allowed. Around 20:30 suddenly they were a full registred Team and were ready….. That was “a little bit” to late. So please tell me, what is the reason to discuss these sitution. The Rules are clear and every team should be able to follow these rules. They needed 2 mecs and it is there own fault that they missed to take a wildcard. We followed just the rules and got a proof. Apparently True LoboQ team try to change the result, i’m sorry that they are not able to follow simple rules!

  16. S34N: trick17 - Ks said:

    i fully agree to bubschen´s post. about the map changes:
    “a normal mapcycle is running on our server. thats it. nothing special.”

  17. CanFo: (Legend) - [HA] - #T4F said:

    According to TQ they had all players ready and they just waited for you to change the map to granary. Didn’t you communicate at all during the warm up time?

  18. Azy: [TQ] - NAGIB said:

    At moment of status screen, we have 4 players on the server, its right. But one of our players has disconnected when you changed map from egypt to badlands, cuz of crash. 4+1=5, right? We can play if we have at least 5 players on the server.
    Secundo – at moment of kick, we have 6 mates and ready to play. I told you its our backup players, not mercs, not random players – my teammates.
    So, i guess, etf2l rules allows changing maps till one of enemy players will crash, make screenshot, and kick all? Please explain it to me. Maybe im a little stupid?

  19. AeZ!: TP said:

    Could you please provide stv demo of this match then to prove ones statement?

  20. S34N: trick17 - Ks said:

    should we start at the beginning another time? there is no stv available I´ve already told you.
    lets play it this way. we have proven there were only 4 players on the server. this is our statement.
    loboQ team has to prove they were enough players on the server 15 min after match start.
    these are rules and if the rules are broken. the team who broke them have to be punished.
    maybe you wanna read the rules another time:
    “3.4 A delay of 15 minutes is allowed

    A delay of 15 minutes for showing up for a match is allowed. If a team fails to have a complete team ready on the server 15 minutes after the match was supposed to start, the other team may claim a Default Win.”
    If you think the rules aren´t clear enough you have to think about the rules and add something we did everything right.
    it is ridicolous for how long this match status is still open. I spend more time on writing stupid match comments than playing TF2. Thank you very much for this.

  21. AeZ!: TP said:

    Hello teams Talents are Rare and True loboQ team, we have finally made the decision in your case.

    Team Talents are Rare get a default win for this match, because True loboQ team didn’t gather enough players to start the game in time. (Maximum of 15 minutes delay according to scheduled time)

    You should always remember to get on server in scheduled time in order to play a game. If you are going to face any delays, contact your opponents as well so they know what is going on.

  22. Oxy: TC.Express said:

    I’m glad to see that justice has been done here, True loboQ team always cause problems for myself and others I know with the arranging and playing of games.

  23. Azy: [TQ] - NAGIB said:

    Nice justice. Next time ill do it: change maps, change maps, change maps, make screenshot when one of my enemies was not re-connected to server due to changing maps, get win. Ok, thx you for a new way to win etf2l matches.

  24. Spike Himself: TC said:

    Azy: if that is how you want to play then the joke is on you. If that truly is how things went in this particular case, then at least you know your opponent could not beat you or did not want to play against you in a real game, and thus the joke is on them. It would be really sad if that is the level one has to sink to in order to get a win – after all we join a league to get fair, fun and competitive games.

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