Highlander Season 27: Home
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Welcome to our 27th Season of Highlander!
- Signups: 18th July – 4th August 23:59 CEST (Premiership signups will close early, on July 31st at 21:00 CEST)
- Publishing of Provisional Divisions: 5th August
- Publishing of Final Divisions: 6th August
- Premiership Qualifiers: 1st August – 6th August
- Main Season: 7th August – 16th September
– The season will include a 2-week long week 3, to accommodate for i69 happening at the same time
- Playoffs: 17th September – 09th October
The following maps are confirmed for the season.
- Week 1: pl_upward_f10
- Week 2: koth_product_final & koth_proplant_v8
- Week 3: pl_vigil_rc9
- Week 4: pl_badwater_pro_v12
- Week 5: cp_steel_f11
The whitelist has one change compared to season 26, the Air Strike has been unbanned. It can be found here: https://whitelist.tf/etf2l_9v9_s27
The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:
- The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
- Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
- Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
- Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
- Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
- Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
- Clients will not be able to use the
extendfreezecommand. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1).
- All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
- Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
- No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
- Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
- The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).
- Reflected projectile damage calculation will be properly taken into account when it’s self-inflicted (sm_fix_reflect_self_damage 1).