x
ETF2L is looking for new Staff to recruit! Are you interested in supporting the league? Then click here for more details on what we can offer and how to apply! 

Highlander Winter 2023: Home

Banner by UnitedKingdom soda

Highlander Winter Season 2023 Schedule

  • Signups: CLOSED
  • Publishing of Provisional Divisions: January 19th
  • Publishing of Final Divisions:  January 21st
  • Main Season: January 22nd – February 24th
  • Playoffs: February 25th – March 12th

Map pool

Premiership & Division 1

This season will introduce a new system similar to our last 6s season with picks and bans of a select set of maps each week during the regular season. Teams will have to proceed to a heavy fist fight if they cannot choose which teams are A and B.

  • For Stopwatch maps teams will go as follow: Team A bans/Team B bans/Last map played
  • For KOTH maps teams will go as follow: Team A bans – Team B bans / Team A picks – Team B picks

This subset of maps will be used during the season each week:

Playoffs Format

Will be updated at a later date.

Division 2 & Below

The season will use the usual rules, and the following map rotation will be used:

Playoffs Format

For divisions 2, 3, 4 and 5 we will be using a single elimination format, with the top 4 teams from each division making playoffs. The following schedule will be used:

  • Semi Finals: February 25th – March 4th
  • Grand Final: March 5th – March 12th

For the Open division, we will be using a single elimination format, with the top 8 teams making the playoffs. The following schedule will be used:

  • Quarter Finals: February 25th – March 1st
  • Semi Finals: March 2nd – March 7th
  • Grand Final: March 8th – March 12th

Whitelist

The following change will be applied during the Winter 2023 Season. An updated Whitelist can be found here.

  • The Flying Guillotine is now banned

Plugins

The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:

  • The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
  • Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
  • Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
  • Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
  • Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
  • Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
  • Clients will not be able to use the extendfreeze command. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1).
  • All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
  • Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
  • No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
  • Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
  • The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).

Futher explanation, and other plugins can be found on France TwiiKuu‘s Github.