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Incredibly strong pl_upward third point hold
Created 20th July 2013 @ 17:11
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check out this reddit post (and thanks to Python for the video)
http://www.reddit.com/r/truetf2/comments/1ip3p9/viable_pl_upward_3rd_point_hold/
Quoted from Muuki
sniper
yes, thanks for your input, carry sniper teams are finally useless
Quoted from quintosh
[…]
yes, thanks for your input, carry sniper teams are finally useless
no, i mean that a decent-ish sniper will just shoot people if you try to hold like this
Quoted from Muuki
[…]
no, i mean that a decent-ish sniper will just shoot people if you try to hold like this
The Sniper doesn’t have much of a sightline on the engineer, and if he decides to pick off someone from the combo at bridge, he will get cleaned up quickly by a scout/sol/sniper
Quoted from Muuki
[…]
no, i mean that a decent-ish sniper will just shoot people if you try to hold like this
debatable, but this isn’t a hold for lower end teams, I have to admit
How are you planning to prevent the demo from just walking under you and killing you? Please keep in mind that he is not the only player on the opposing team
you have denial of the house with sticks and you can fall out really fast if anything goes wrong, if they push the house they get forced early by the sentry or the sniper picks people off
Falling out = going towards the sentry or dropping down? in each case I really don’t see why you would use this hold and sacrifice 2 holds if all you do with this hold is fall back or drop down to your death
Quoted from Muuki
Falling out = going towards the sentry or dropping down? in each case I really don’t see why you would use this hold and sacrifice 2 holds if all you do with this hold is fall back or drop down to your death
you never drop down or fall to your death? there’s a screenshot that shows where the demo sticks the house and if anything messes up he just falls back to the shack and sticks the door in the other picture
if people run through there they get cratered because the way the stickies are placed the explosion causes them to fly in an angle that they drop instantly into the crater
Quoted from quintosh
[…]
you never drop down or fall to your death? there’s a screenshot that shows where the demo sticks the house and if anything messes up he just falls back to the shack and sticks the door in the other picture
if people run through there they get cratered because the way the stickies are placed the explosion causes them to fly in an angle that they drop instantly into the crater
How do you plan on always detonating those stickies there without any vision? By the way, the spy can jump into the catwalk area so the spy isn’t rendered useless as you say in your post.
Quoted from Muuki
[…]
How do you plan on always detonating those stickies there without any vision? By the way, the spy can jump into the catwalk area so the spy isn’t rendered useless as you say in your post.
you stand right in the door, unless you are blind and a sniper peeks around with a full charged shot he is the only person to kill you, if shit gets dangerous (like if multiple people push in at the same time and you dont have time to replace your sticks or the whole combo goes sewers) you just walk backwards to catwalk to the heavy and medic and put your stickies here
http://www.youtube.com/watch?v=gJ2grcYMNpg
Ok lets say you put sentry in that place like in video, engie is left behind of the team, far ahead from Medic, he sits behind sentry for example, and now lets say usual Sentry spot ( near Med ammo pack ), lets say Spy with Ambassador is sitting there and he headshots Engie, what Engie is going to do? If he decides to just take a position where Spy won’t be able to headshot him, it makes him visible for Sniper, who can instead of Headshotting, easily Bodyshot an Engie. Spy WILL be a Major distraction for an Engie, if you send Scout to deal with a Spy, your flank will be weakened
And Wrangler won’t help to kill that Spy from far distance, because of recent Wrangler accuracy nerf and just distance, especially if you gonna use wrangler to shoot at someone who is on 2nd point, it will be useless, you will do like Small amount of damage and alot of missed bullets
In other words, Spy and Sniper/Maybe Solly too coordination and That sentry spot is useless, and dont forget that Demo can simply Sticky jump on sentry and destroy it or kill engie, or both
Now lets think about combo, Demoman, as someone said in Reddit, its easy to sacrifice a player, or a scout with Bonk or just a DR spy with Friendly Disguise, or even Engie with Short circuit and stickies are gone, BLU Combo pushes in and thats it for RED Combo
“The Lv3 is also up and has a bunch of area denial.” – From who? in that spot it doesnt deny anyone, wrangler got nerfed now it’s less accurate on great distances
“A spy should not be able to pick you off in the shack as there’s one way to get you and that is to uncloak early” – doesn’t prevent good spies from Headshotting you from Last point, near stairs
My opinion: its not a good idea, you can try it in Mixes or with your own team, against a decent team ofc, if it will work, then i was wrong, but until then, i say No to this
What if they demospam you from the bridge?
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