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LF div1/2 mentor for div4 team

Created 13th February 2013 @ 20:47

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PliTy

Quoted from dodgydogman

Lots of people are angry on this thread, while I agree with them for the most part, instead of just adding to the angry mass I will try and help.

You can do a whole lot without a mentor tbh. Disclaimer: a lot of this probably isn’t perfect or even true, I’m going to be called a retard for some of these tactics, but it is more than enough to get division 4 and should be easy to understand.

START BASIC, its important to start basic as really the following is more than the majority of division 5 teams have gone through and a large number of div 4 teams will know.

Go through each map with your team. There are 3 things per capture point you should make sure everyone on your team has the same idea of. Players always think they know how to play a map, but usually these ideas are different than the rest of the team.

1. Holding defensively. Where each player should stand in order to play while in a player/uber disadvantage.

2. Holding aggressively. Where each player should stand in order to play while at an even, or close uber/player advantage.

3. The route each player will take to push into the next point and a basic rundown of their goal for the point. For example blands mid to spire for scouts might be, clear house, check resup, get on point asap, priority is to cap.

MAINCALLER, once you have completed this rundown on a map you can literally play a game only calling these three commands (hold 2nd defensive, hold 2nd aggressive, push middle) and your team can run as a well-oiled machine.

A large reason making sure everyone knows where to hold and how to push makes it far easier for your team to find kinks in its play. For example, if everyone knows where to hold, no one should really die when holding defensive or aggressive. Also it’s easier to work out what to do in certain situations if you are doing the same thing every time.

If you aren’t sure, here are some pretty simple rules you can follow for some pseudo team work.

– Your pushes are a hammer and flank. Pocket solly medic demo make up the hammer and the scouts make up the flank. Hammer pushes one side, flash pushes the other. Roamer pushes with hammer in order to jump the medic if ubers are even, otherwise he can push with the flank if he wants.

– If you have 2 player advantage you do a slow push.

– At least 1 scout protects the demoman when pushing mid.

– Roamer becomes pocket when pocket dies.

– Scouts never die when holding a point.

– If you push a point always ask your team if someone checked flanks, if not, count scouts, ask your team if they have seen 2 scouts, if no one checked flanks and there is a scout missing assume he is flanking.

TLDR, make sure everyone knows how to hold and push, scouts usually die too much when holding because they think they are better than they are.

This has been very helpful, I have realised that we havn’t gone over the basic stuff like, going over every map. thanks for your time mate. <3

PliTy

Quoted from lexs

I can mentor you on how to be less of a dickhead, looking at you NsX

explain?

smziii

(Legendary Ratehacks)
SVIFT

Quoted from fraac

[…]

I actually don’t use competitive esports as my frame of reference for maturity.

great insight of your life has nothing to do with the points i stated though

stop complaining about the tf2 community; it provides everything you need to make you become good at 6v6 or 9v9 just move your lazy asses and gather information yourselfs, its not like tf2 is the hardest game in the world it all comes down to dm/movement + a few basics (who are quite easy to understand if u are able to count and read)

Permzilla

(Legend)
(☞゚ヮ゚)☞
WiK?

definitely was worth mentoring this team lul

fraac

JOHN
CENATION

smzi: relax princess, we aren’t in disagreement, we just have different frames of reference. Check out my newbie mixes and you can see I’m part of the solution. I’m just pointing out that a lot of members of this community are of an age where their egos aren’t fully formed, they want to define themselves, and they’re inevitably more defensive than grownups. I can’t compare to CoD, but I’m sure you’re right.

PliTy

Quoted from IPZIE

all the content you need to get better and improve is out there:

-streams / EVEN MENTORING STREAMS
-vod´s
-vanilla insights
-mge insights
-recorded mumble comms
-stv´s from all prem games

All this content is free and you can watch or listen to it as often as you want while a personal mentor would only be available to you a few minutes/ hours (?) a week. For me its not making any sense to be sitting there asking others to help me while i have all the possibilities in the (tf2)world to improve on my own. The guys now asking for mentors are the first generation with all these possibilities i mentioned above and still it´s the one saying that noone is helping them… its kind of a shame to be fair.

Thanks ipz <3


Last edited by PliTy,

Switch

soL.
T⑨

Ok this clearly isnt working. I understand that we look like cunts posting this up so Il close the thread.

PliTy

Quoted from Switch

Ok this clearly isnt working. I understand that we look like cunts posting this up so Il close the thread.

Indeed

Spike Himself

TC

Locked as requested.

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