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demoman mouse sens.
Created 30th November 2011 @ 07:52
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its between 0 and 10
a bit more than 1 360 on your mousepad.
High sens is for people without gamesense anyway:D
for the rare times i play demo…1.02 ingame, 3400 dpi, no mouse accel.
I play med with 5700 :P
Pretty sure the average cm per 360 for top level quake players is around 30 – 60… So maybe just find something in that range and stick with it.
I dont play demo, but i cant imagine you need the precision a scout would need and its all about the flicks, so maybe around 30 cm would be good.
http://www.youtube.com/watch?v=apT9d22CmS4
Last edited by dodgydogman,
3.2 on standard setup of a Deathadder.
reason: because 15.5 was too high on every other class. And i like a flick of the wrist to be about 180 spin.
Last edited by Jazz,
Quoted from dodgydogman
Pretty sure the average cm per 360 for top level quake players is around 30 – 60… So maybe just find something in that range and stick with it.
Quake is a completely different game, and those top level players tend to use accel too so their cm/360 is irrelevant
Quoted from FIR
I play med with 5700 :P
that boggles my mind. i use a lower sensitivity playing medic than our scouts do
I use 1200 dpi and 1.3 ingame which is about 26.7 cm for a 360.
This fits with the amount of desk space I have, and makes me a good plumber :)
450 dpi, 11 sens no accel.
It’s high enough to turn around quickly and low enough to aim decently and not overshoot everything.
~28cm for a 360, i use same sense for all classes but like 35cm/360° when i play smg/pistol.
P.s. i use mouse accel so i can do 180° flick, or 90° flickshot when i look up.
I play with 1200dpi on my R.A.T.9 and 5 ingame sensitivity….it’s about 6.9 cm/360
Same for solly and scout, too.
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