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Different sens for slot 1 and 2
Created 10th April 2010 @ 20:47
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Exfane gave me a script but I accidentally deleted it. Can anyone help me with this? I want sens 1 on slot1 , send 0.8 on slot2 and whatever on slot3. Q also needs to work.
It really works still with “lastweapon”? Never heard of this…
Last edited by idNk,
Quoted from idNk
Why not
bind 1 “slot1;sensitivity 1”
bind 2 “slot2;sensitivity 0.8”
?
Quoted from Mark
[…]
Why not
bind 1 “slot1;sensitivity 1”
bind 2 “slot2;sensitivity 0.8”?
Quoted from Koeitje
Q also needs to work.
This won’t solve your problem with shots not registering.
Input this in your autoexec:
//Weapons
alias “weapon1” “slot1; alias nextweap select21; alias prevweap select31; alias select1 weapon1; alias select2 select21; alias select3 select31;”
alias “weapon2” “slot2; alias nextweap select32; alias prevweap select12; alias select1 select12; alias select2 weapon2; alias select3 select32;”
alias “weapon3” “slot3; alias nextweap select13; alias prevweap select23; alias select1 select13; alias select2 select23; alias select3 weapon3;”
//Weapon Toogle
alias “select12” “weapon1; alias toggleweap select21”
alias “select13” “weapon1; alias toggleweap select31”
alias “select21” “weapon2; alias toggleweap select12”
alias “select23” “weapon2; alias toggleweap select32”
alias “select31” “weapon3; alias toggleweap select13”
alias “select32” “weapon3; alias toggleweap select23”
//Initialize script
select12
//Binds
bind “q” “toggleweap”
bind “1” “select1”
bind “2” “select2”
bind “3” “select3”
bind “MWHEELUP” “prevweap”
bind “MWHEELDOWN” “nextweap”
And this in the bottom lines of your class.cfg:
//Custom Weapons
alias “weapon1” “slot1; sensitivity 1; alias nextweap select21; alias prevweap select31; alias select1 weapon1; alias select2 select21; alias select3 select31;”
alias “weapon2” “slot2; sensitivity 0.8; alias nextweap select32; alias prevweap select12; alias select1 select12; alias select2 weapon2; alias select3 select32;”
alias “weapon3” “slot3; sensitivity 1; alias nextweap select13; alias prevweap select23; alias select1 select13; alias select2 select23; alias select3 weapon3;”
//Initialize script
select12
It works just fine for me
Last edited by Therium,
Retarded tbh
I never understood why go to so much trouble when simple things like this work just fine ? Just add a sens command in there are you’re ready to go.
http://etf2l.org/forum/general/topic-9626/page-1/?recent=165559#post-165544
Last edited by Chux,
bind q "slot1;r_drawviewmodel 0;sens06;m_yaw 0.026"
bind e "slot2;r_drawviewmodel 1;sens07;m_yaw 0.025"
= 4 pros
Quoted from Qun
bind q "slot1;r_drawviewmodel 0;sens06;m_yaw 0.026"
bind e "slot2;r_drawviewmodel 1;sens07;m_yaw 0.025"= 4 pros
When you (air)strafe to the right, you won’t be able to choose the secondary weapon, unless you stop strafing = bad
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