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Onizuka - Yes! Team Movie
Created 30th July 2009 @ 00:39
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a nice big frag movie good frags some normal some one offs.
editing was good i liked the beginning but the spinning classes was a bit gay.
music was fine altho it was new, different variations hlped me to keep interested. altho sometimes the music like the last few didnt rly work for me but a decent try anyway.
overall great effort and hopefully the second installment will be awsome
8/10
Must.. call… great… teacher…
great movie though, seemed like some ancient frags were in there :D
But definitely use the weapon models throughout the whole movie, that was just annoying :/
fucking lightshow, too many effects. and fragmovies without viewmodels are gay
some of the frags are nice, tho
How many times do you need to get slapped by Bruno’s favorite dildo to USE A FREAKING WEAPONMODEL IN FRAGMOVIES.
RAAAAAAAAAARGH
edit: I raged at start cause I knew I couldn’t handle 13 and a half minutes of fragvid without weaponmodel but suddenly one appeared! Still RAARGH
Isn’t this the third Yes! movie in a few weeks? :P
Will watch when I get home from work.
Epic movie :O very nice!
10/10!
hm this is a yay nay movie, like so many so good ideas but poorly executed, still 10/10 for burial as outro music ;P
nice movie 9/10 =)
To fix the custom crosshair and viewmodel stuff, just make a config named pov_lock.cfg
put these commands in it:
cl_crosshair_file ""
r_drawviewmodel 1
viewmodel_fov 60
cl_showfps 0
net_graph 0
developer 0
crosshair 1
(you can change each command to your preferred setting”
then bind a key like so:
alias "povlock" "+fixpov"
alias +fixpov "alias povlock -fixpov; alias fixpovrep fixpovloop; fixpovloop"
alias -fixpov "alias povlock +fixpov; alias fixpovrep"
alias fixpovloop "exec pov_lock.cfg; wait 5; fixpovrep"
bind "B" "povlock"
make sure you set “sv_allow_wait_command 1” whenever you load a new demo!
First fragmovie that i watch all :P Awesome movie tbh, tho soldier > FIX VIEWMODEL 8)
To fix the custom crosshair and viewmodel stuff, just make a config named pov_lock.cfg
tried it couple of times – just hangs the game thats all.
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