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Adobe premiere rendering looks shite...any advice?
Created 23rd July 2009 @ 14:25
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Hey, trying out exporting a few frags to an AVI for fun in Adobe Premiere. I have my frags rendered at 90fps to HuffYuv and they import into Premiere fine. I export a movie out at 30fps, again to HuffYuv – but the result feels low quality. The edges of stuff is jagged, and there is some pretty heavy ghosting. Any ideas what the problem is, and how I can fix this?
The problem here is… Vegas doesn’t read my video files :( It reads stuff I encoded to Lagarith, but doesn’t read stuff I encoded to HuffYuv (I think because I didn’t force RGB mode). I sure do get better quality renders from Vegas though.
I guess I’ll have a play around trying to transcode from HuffYuv to Lagarith, but at the end of the day I might have to bite the bullet and re-record the frags.
The problem here is… Vegas doesn’t read my video files :( It reads stuff I encoded to Lagarith, but doesn’t read stuff I encoded to HuffYuv (I think because I didn’t force RGB mode). I sure do get better quality renders from Vegas though.
I guess I’ll have a play around trying to transcode from HuffYuv to Lagarith, but at the end of the day I might have to bite the bullet and re-record the frags.
Why you using all those programs? :D
TF2 -> .tga -> VirtualDub -> .avi -> Sony Vegas
job done.
Sounds like you’re watching resized, interlaced video.
Make sure you’re in a project that’s set to progressive/non-interlaced and that the source files going into Premiere are not interlaced.
is there a preferances setting or something like that and just look through that see if it has anything about quality or something
The problem here is… Vegas doesn’t read my video files :( It reads stuff I encoded to Lagarith, but doesn’t read stuff I encoded to HuffYuv (I think because I didn’t force RGB mode). I sure do get better quality renders from Vegas though.
I guess I’ll have a play around trying to transcode from HuffYuv to Lagarith, but at the end of the day I might have to bite the bullet and re-record the frags.
Why you using all those programs? :D
TF2 -> .tga -> VirtualDub -> .avi -> Sony Vegas
job done.
I’m doing TF2 > .tga > VirtualDub > .avi > Premiere… not “all those programs” :P
Just different codecs, no extra steps. For now I’ve just said screw it to using Premiere, Vegas gives much nicer quality straight from default settings
Sounds like you’re watching resized, interlaced video.
Make sure you’re in a project that’s set to progressive/non-interlaced and that the source files going into Premiere are not interlaced.
Yup, I figured that – everything is progressive, so no interlacing. Seems the problem is the scaling down from 90fps to 30fps, and I guess Premiere’s algorithm for that is inferior to Vegas
Nothing wrong with premiere, its all i use and my quality is good imo
What is your work flow, Bones? What format do you have source materials in, and what settings do you use to render?
you dont render in adobe priemiere, just extract an uncompressed avi and then compress it to ur choice…
you dont render in adobe priemiere, just extract an uncompressed avi and then compress it to ur choice…
Done that too, still the same results. It’s not a compression problem, it’s a problem with the export from Premiere.
you dont render in adobe priemiere, just extract an uncompressed avi and then compress it to ur choice…
Done that too, still the same results. It’s not a compression problem, it’s a problem with the export from Premiere.
Maybe this might seem an obvious question but WHY are you recording at 90fps if your just going to output it at 30fps? :
Premiere works fine for me, I much prefer it to vegas. Whats the problem with using Lagarith?
Yes, I record at 90fps cause of slow mo (down to 33% speed, nice!) and because I find it usually allows the motion blur to work better.
I just decided to try approaching this more “scientifically” so I used the same source material in a Premiere and Vegas project. Rendering them both out uncompressed to 29.97fps gives practically identical results, so I have no idea what I was fucking up so much at the start. *sigh* Oh well, the project has begun in Vegas now, so i think that’s where it will be finished :)
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