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cp_obscure_remake_rc1 - Need a Mapper

Created 4th August 2009 @ 15:16

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klu

-[MG]-
MG//

To be fair to myself and Codcrille his ISP are as good as waebi is at not being drunk at an i series event.. so………

NOE U! ;x

I bet the map is full of choke points and has some secret hax spots only for BYTE HIMSELF.
thoughts?

Theres an easter egg somewhere with ‘Cheers, Byte’ on it.

bun

pics!!

byte

haha i didn’t think of that putting in a Transparent Egg which has “Cheers Byte” in it D: that might be fun to find on the map LOL :P

Cheers

Byte

klu

-[MG]-
MG//

haha i didn’t think of that putting in a Transparent Egg which has “Cheers Byte” in it D: that might be fun to find on the map LOL :P

Cheers

Byte

xD

end0

[x]

pics plz ^^

byte

Hai all, an update on the map…

First of all big thanks to Codcrille for speeding up his efforts to make it play test’able’, we both believe now that its good enough to be play tested on, there are some things which we have left out though and i will warn you now what they are as they are purely cosmetic/minor to the game play as a hole…

– Skins/materials/textures we’ve left out on certain floors any textures/skins to use so some of the floor is orange as you shall see in the pictures, reason being is i’d rather get the layout and structure sorted out first than do what most mappers do (without naming any) which is to make their map oh so pretty yet when it comes to it not very playable or not as thought out as well…

– Roofs – all roofs in this map including fencings can be stood on however for the people who shall be play testing i’d ask for some maturity and sportsmanship not to rocket/double/sticky jump to any roofs as when the final version is released this will all be taken care of. Again these are minor things which shouldn’t affect the game play hence we haven’t sorted them out.

I’m eager for the structure/layout and game play more than anything really as we can make it pretty and so on later on. The map will be downloadable during this week as i’d like to get it played sometime between Monday-Thursday (of this week).

So far I’ve had 3 clans wanting to try it out and tarmo offer to put it in the Finnish pick-up map rotation along with over 20/30 people asking to play test it, however i shall leave it out of the Finns pick-ups for now purely because there is no skins on it yet and some things on the map need to be visually sorted out etc…

Clans so far are [CiC] , [MM2] , MG// and idk? Gold.

30+ players wanting to test it as well.

If your interested please pm me on irc or post in this topic.

Cap Point 1 Overview
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_cp1left.jpg

Cap Point 1 (attacker’s view)
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_cp1.jpg

Top en route to Either Cap Point 2 (left) or Cap Point 1 (the right door)
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_topoverlookingcp1.jpg

Between Cap Point 1 and 2 to get from bottom to top level
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_insideupperlowerlevelontheleft.jpg

Cap Point 2 Defenders View
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_cp2.jpg

Cap Point 2 Attackers View
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_cp2leftside.jpg

Side Route (Ninja scout/1on1 scoutage D:)
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_scoutsdm%21.jpg

Ramp room to gain access to ramp going to Ca Point 3
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_sidepassagecp2-3.jpg

Going right from Cap Point 2 pushing into house , view of Cap Point 3 from house
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_housecp3.jpg

Cap Point 3 layout
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_cp3layout.jpg

Cap Point 3 view from ramp going to canyon on cp3
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_viewfrombottomleft.jpg

Overview of Cap point 3 from Defenders Eye
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_viewfromleft.jpg

View from canyon once in Cap Point 3
http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_viewfromrampcp3.jpg

Big thanks to those that keep wanting to play it and the play testers too…

Oh and by the way…. in case you were wondering this…

http://dl.getdropbox.com/u/1706584/2nd%20Screenshot%20Version/cp_obscure_fraggapack.jpg – is called THE FRAGGA PACK i shall leave you to you’re own conclusions as to why =)

lol i might do a video run through of the map if the response goes well ^^

May not be the prettiest of maps *yet* but the game play was and still is important to me hence me and cod have concentrated on this alot more. So please be open minded with what you see :)

Anyway longpost.com The map will be downloadable later on this week for play testers only…

Thoughts/impressions and constructive criticism is always welcomed.

Thanks!

Oh and there will be a hidden “Cheers Byte” in the map in the final release fyi :P

Cheers

Byte

*Ninja Edit* changed to jpg and new screenshots updated links!

Springer

DAKKA

GL with the project! JPG would be better than those BMP’s :/

ps: frog > “Cheers Byte”

byte

Never springer! frogs are so common these days :P :x

Cheers

Byte

Fanva

want to test nao

end0

[x]

i’d like to test it

Puppets

!add cp_obscure mix/merc soldier/scout

tarmo-

<3 Fruit

its… fullbright… my eyes ;<<

dvb

wanna test it, nao!!!

cheee

fa»
[SpA]

Balcony View coming from Cap Point 2 and rocket jumping up for example

is double, must be very important?

Nigh

¿
TF2.ro

bump

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