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cp_snakewater (for moviemakers)
Created 12th March 2013 @ 11:21
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Hi. This is an edited map for Team Fortress 2 – cp_snakewater (by tovilovan).
All packed files to the map drawn in catalogs.
It is now possible to change the texture of the sky (materials/skybox).
WARNING! THIS MAP IS NOT FOR PLAY! ONLY FOR MOVIEMAKERS!
p.s. Sorry if posted incorrectly.
Screenshots: http://imageshack.us/photo/my-images/802/99152286.jpg/ | http://imageshack.us/photo/my-images/442/99562870.jpg/
Download: http://www33.zippyshare.com/v/20458333/file.html
http://rghost.ru/44443919
Last edited by RZ!,
Its a shame the normal map isnt like that
Quoted from achy
Its a shame the normal map isnt like that
You may not understand. It’s just “unpacked map” to change the texture of the sky. Useful for people doing video.
I suppose this is because the skybox used for Snakewater is (yet) unofficial. Hopefully that may change in the future.
Quoted from RZ!
Hi. This is an edited map for Team Fortress 2 – cp_snakewater (by tovilovan).
Almost forgot that nick, thanks for reminder.
Quoted from choiie
I suppose this is because the skybox used for Snakewater is (yet) unofficial. Hopefully that may change in the future.
Yes. Snakewater uses custom sky texture and some models with textures. They are packed in a map. Conventional means to change skybox for making the movies does not work. I hope that me will understand moviemakers.
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