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cp_toxic
Created 15th February 2012 @ 14:48
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Dont like the new fragga changes but apart from that it looks good; maybe put a rail on the right hand side, but he whole point of fragga was that it gave you a balcony to stand on and now it’s just a deathtrap. Can you still push up there btw, forgot to check?
added
Quoted from Chaplain
Dont like the new fragga changes but apart from that it looks good; maybe put a rail on the right hand side, but he whole point of fragga was that it gave you a balcony to stand on and now it’s just a deathtrap. Can you still push up there btw, forgot to check?
the point of that platform was a place to hold when the defending team has a disadvantage (no uber, fewer players) as they can back out esily to the resup and the route behind them is easily guarded, it should not be the default hold on cp2. You should eather hold close to choke (around pride rock) or just behind the top point, which is why i added all those routes for the med so the combo can tranistion between hold positions easier and more dynamically
awesomer mix’s tonight, cheers guys :) only gunna make a few small changes b4 the cup: remove section of glass on bottom of last point, fix forward spawns (getting stuck) and fix the control point symbols on 2nd :)
b17 released: https://dl.dropbox.com/u/22602098/cp_toxic_b17.bsp
Quoted from DarkSlayer
b17 released: https://dl.dropbox.com/u/22602098/cp_toxic_b17.bsp
If I wasnt on a stag night I’d be super excited Ay!
playing cp_toxic_b17 tonight around 9, add me on steam if you wanna play :)
Quoted from DarkSlayer
playing cp_toxic_b17 tonight around 9, add me on steam if you wanna play :)
I’m down!
After overlook the map(didnt play the current version yet), I’m missing heltpacks in the map(i know the one under the point)
but the kit after the choke are too far away and there is only 1 way back to mid
imagine badl, snake, obsc there are these medkits and also an alternative way to mid…
toxic is also a very “jumpy” map isnt it? e.g. small medkits near the small ammo pack?
Quoted from wrock
After overlook the map(didnt play the current version yet), I’m missing heltpacks in the map(i know the one under the point)
but the kit after the choke are too far away and there is only 1 way back to midimagine badl, snake, obsc there are these medkits and also an alternative way to mid…
toxic is also a very “jumpy” map isnt it? e.g. small medkits near the small ammo pack?
Give it a play and then say if you think there is too little health; I personally think any more health packs would be too much
Quoted from Chaplain
[…]
Give it a play and then say if you think there is too little health; I personally think any more health packs would be too much
i agree with this but it might be worth a try with a small hp kit
Anyone fancy a mix in like 5-10 minutes?
We’ve got six, just /q ClarkKent, if you’ve got too.
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