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cp_gullywash_pro

Created 13th February 2009 @ 22:02

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Nigh

¿
TF2.ro

map added to my server :)

baerbel

trick17
trick17

the version which is i played in pickup2 is pretty good. although the spawn times don’t seem right. 20 sec respawn on last is kinda harsh

dr.Justice

≧◡≦

please revise the map name cp_DoYourHomework

Arnold

DAKKA

changed points in order to deliver new gameplay.
no more “worse remake of badlands”
and changed a bunch of other things

rc3

wer

pulkai
tfortress.no

the roof over cp3 is too low, u will hit it if u try to rocketjump over.

only above the cp itself, not around

Arnold

DAKKA

CP3:
(has 2 levels and an obstacle in the middle of it to change the flat and sqaured cappoints used in all 5cp maps)

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0002.png?t=1242412820

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0003.png?t=1242412821

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0005.png?t=1242412822

CP2:
(you can cap and block cap from the top, but you cannot jump while doing so, if you jump they can cap again)

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0006.png?t=1242412824

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0008.png?t=1242412825

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0019.png?t=1242412980

CP1:

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0011.png?t=1242412828

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc3b0013.png?t=1242412828

download rc3b
http://files.filefront.com/cp+gullywash+rc3b7z/;13760880;/fileinfo.html

Gaarulf

UP|

Looks hot!

wer

pulkai
tfortress.no

red second forward spawn door doesnt close after u walk out.
it also goes through the floor above

Springer

DAKKA

http://www.exoronic.be/uploads/index.php?dir=Gullywash%2F

some 360° views.

fJack

k^m

i like the water on the last point. mid could do with some streamlining but it’s a pretty solid map that has potential for some very interesting gameplay and strats.

Gaarulf

UP|

Springer : How did you do that?

F2

Danmark

I will look forward to the day where two consecutive versions of this map are released with more than 7 days in-between.

Arnold

DAKKA

haha sorry f2 but there was a clipping bug wer mentioned i thought i should fix right away, but it’s ok in the version on the playtest channel, it’s not really game breaking.

other changes are only visual.

Springer

DAKKA

http://developer.valvesoftware.com/wiki/How_To_Create_Panoramic_Views

The Realviz Stitcher is a amazing software tool :>

Arnold

DAKKA

rc4a download:
http://files.filefront.com/cp+gullywash+rc4a7z/;13829251;/fileinfo.html

hopefully this will be the last iteration before final.

*changed houses on mid completely
*last point had some walls removed
*details added
*enviroment and lighting changed
*balcony bug fixed
*several other bug fixes

screenies

CP3:

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0023.jpg?t=1243721102

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0019.jpg?t=1243721103

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0017.jpg?t=1243721105

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0016.jpg?t=1243721105

CP2:

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0009.jpg?t=1243721108

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0010.jpg?t=1243721110

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0011.jpg?t=1243721111

CP1:

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0028.jpg?t=1243721099

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0005.jpg?t=1243721109

http://i344.photobucket.com/albums/p330/Arnoldtf/cp_gullywash_rc4a0002.jpg?t=1243721107

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