Forum
cp_gullywash_pro
Created 13th February 2009 @ 22:02
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Quoted from Nigh
go cp_gullywash_pro_final
inb4 cp_gullywash_pro_final2_imp9001
that blue barrel under BLU CP1 where the water used to be is fading to early (when you stand on that new ramp it disappears)
and more importantly: Are there any new ducks?
Quoted from Waebi
water was shit anyway, stop QQ.
Rarely agree but yes water was shit.
:D
tbh doesnt feel much of change but last is kinda different.. still hard tho.
Gully last hard to push? You must be doing something wrong :D
Quoted from Jamal
I think this position is to good for snipers :<, easy medic picks http://img534.imageshack.us/i/capturetoq.jpg/
Totaly True !! make it a bit higher or something
one minor: the platform on last, on the right side is now higher. So when you put a heavy there, it’s almost impossible to kill it. Very annoying.
Don’t know if it was mentioned before, or maybe it’s a general problem with doors, but you can spam nades through the sides of the door at cp1.
http://i250.photobucket.com/albums/gg272/b3com3/cp_gullywash_pro0000.jpg
Quoted from Become
Don’t know if it was mentioned before, or maybe it’s a general problem with doors, but you can spam nades through the sides of the door at cp1.
http://i250.photobucket.com/albums/gg272/b3com3/cp_gullywash_pro0000.jpg
Thats actually in imp3 as well :p
_pro is nice, I do miss water though, just somewhere on the map :p
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