Forum
cp_grack [b13]
Created 22nd December 2010 @ 07:13
Add A Reply Pages: « Previous 1 2 3 ... 7 Next »
Quoted from Vince
cp_ʞɔɐɹƃ will also have your sniper sightlines across the whole map :D
Woo :D
See you in Israel pal ;)
a6:
-made mid a bit smaller
-clipping/detailing/fixing etc.
DL:
http://dl.dropbox.com/u/2361111/cp_grack_a6.bsp.bz2
Pics:
Last: http://i.imgur.com/fmr9u.jpg
2nd: http://i.imgur.com/gPMCm.jpg
Mid: http://i.imgur.com/dcC5h.jpg
I really like this map, the pace on mid and second makes for a fast and good game.
maybe some more ammo on mid :D
Quoted from Old_Grandma
I really like this map, the pace on mid and second makes for a fast and good game.
maybe some more ammo on mid :D
<3
I think there is enough ammo, small ammo on each cap zones, and small ammo in each house. Plus a medium one near there as well, in the house with the medium health.
a7:
-displacements for the entire ground outside
-added a jump for scouts on 2nd
-detailing/clipping/small adjustments etc.
Last edited by Vince,
Quoted from Vince
a7:
-added a jump for scouts on 2nd
Liar.
That was added in a6. ;-)
Last edited by Leftism,
Quoted from Leftism
[…]
Liar.
That was added in a6. ;-)
We talked about that last night, it was your suggestion even. T_T
Quoted from Vince
[…]
We talked about that last night, it was your suggestion even. T_T
Oh, dat one. :D
I thought you were on about that light to get from the left corridor onto balcony. :D
You bullied him about it enough, could at least bother to remember :P
that mid sure looks tasty somehow.
doubleGRACKmix
Ill gladly do a double mix on it, and im sure i can persuade that asian dood and his daring pal to join in :)
Add A Reply Pages: « Previous 1 2 3 ... 7 Next »